[Author]
Author = djdmaze
[Description]
Description = 
[Objectives]
Objectivescount = 121

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -797.1459
Objectives[0]positionY = 186.4168
Objectives[0]positionZ = 72.60547
Objectives[0]Heading = 295.001
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 17
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 7
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -796.6968
Objectives[1]positionY = 186.5063
Objectives[1]positionZ = 71.60547
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = -799.5124
Objectives[2]positionY = 185.2755
Objectives[2]positionZ = 72.49445
Objectives[2]Cutscenes_Time = 0
Objectives[2]Cutscenes_Trans_Time = 10
Objectives[2]Cutscenes_FOV = 30
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = True
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 1
Objectives[2]Cutscenes_Follow_Hieght = 1
Objectives[2]Cutscenes_Follow_Angle = 250
Objectives[2]mission_ActorsCount = 2
Objectives[2]mission_Actors[0]Survive_Number = 0
Objectives[2]mission_Actors[0]Failed_Text = 
Objectives[2]mission_Actors[0]Remove_After = 0
Objectives[2]mission_Actors[0]positionX = -1.311344
Objectives[2]mission_Actors[0]positionY = 20.48855
Objectives[2]mission_Actors[0]positionZ = 71.0859
Objectives[2]mission_Actors[0]Heading = 2.369965
Objectives[2]mission_Actors[0]String_Name = ig_amandatownley
Objectives[2]mission_Actors[0]Relationship_Group = Friend
Objectives[2]mission_Actors[0]AddBlip = False
Objectives[2]mission_Actors[0]ShowCone = False
Objectives[2]mission_Actors[0]Invincible = True
Objectives[2]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[0]AlwaysFight = True
Objectives[2]mission_Actors[0]Seeing_Range = 30
Objectives[2]mission_Actors[0]Hearing_Range = 30
Objectives[2]mission_Actors[0]CombatMovement = Offensive
Objectives[2]mission_Actors[0]weapon = Unarmed
Objectives[2]mission_Actors[0]Variation = Default
Objectives[2]mission_Actors[0]Task = 99
Objectives[2]mission_Actors[0]Task_Guard_Range = 5
Objectives[2]mission_Actors[0]Task_Stay_In_Range = True
Objectives[2]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[0]Task_Scenario = NONE
Objectives[2]mission_Actors[0]Task_List_Count = 1
Objectives[2]mission_Actors[0]Task_Repeat = False
Objectives[2]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[2]mission_Actors[0]Task_List[0]PositionX = -803.0012
Objectives[2]mission_Actors[0]Task_List[0]PositionY = 184.4565
Objectives[2]mission_Actors[0]Task_List[0]PositionZ = 72.10547
Objectives[2]mission_Actors[0]Task_List[0]Block = True
Objectives[2]mission_Actors[1]Survive_Number = 0
Objectives[2]mission_Actors[1]Failed_Text = 
Objectives[2]mission_Actors[1]Remove_After = 14
Objectives[2]mission_Actors[1]positionX = -803.2593
Objectives[2]mission_Actors[1]positionY = 184.8768
Objectives[2]mission_Actors[1]positionZ = 72.60547
Objectives[2]mission_Actors[1]Heading = 286.9922
Objectives[2]mission_Actors[1]String_Name = ig_amandatownley
Objectives[2]mission_Actors[1]Relationship_Group = Friend
Objectives[2]mission_Actors[1]AddBlip = False
Objectives[2]mission_Actors[1]ShowCone = False
Objectives[2]mission_Actors[1]Invincible = True
Objectives[2]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[1]AlwaysFight = True
Objectives[2]mission_Actors[1]Seeing_Range = 30
Objectives[2]mission_Actors[1]Hearing_Range = 30
Objectives[2]mission_Actors[1]CombatMovement = Offensive
Objectives[2]mission_Actors[1]weapon = Unarmed
Objectives[2]mission_Actors[1]Variation = Default
Objectives[2]mission_Actors[1]Task = 99
Objectives[2]mission_Actors[1]Task_Guard_Range = 5
Objectives[2]mission_Actors[1]Task_Stay_In_Range = True
Objectives[2]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[1]Task_Scenario = NONE
Objectives[2]mission_Actors[1]Task_List_Count = 1
Objectives[2]mission_Actors[1]Task_Repeat = False
Objectives[2]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[2]mission_Actors[1]Task_List[0]PositionX = -802.4305
Objectives[2]mission_Actors[1]Task_List[0]PositionY = 183.5072
Objectives[2]mission_Actors[1]Task_List[0]PositionZ = 72.10547
Objectives[2]mission_Actors[1]Task_List[0]Block = True
Objectives[2]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 3
Objectives[2]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 3
Objectives[2]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 4
Objectives[2]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 7
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Set_Player_Actor_Objective
Objectives[3]Text = 
Objectives[3]positionX = -803.1166
Objectives[3]positionY = 184.6984
Objectives[3]positionZ = 71.60547
Objectives[3]SetPlayerActor_Use_Player = False
Objectives[3]SetPlayerActor_Player_Controllable = True
Objectives[3]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[3]SetPlayerActor_Use_Actor = True
Objectives[3]SetPlayerActor_RelationshipGroup_Change = False
Objectives[3]SetPlayerActor_RelationshipGroup = Neutral
Objectives[3]SetPlayerActor_Invincible_Change = False
Objectives[3]SetPlayerActor_Invincible = False
Objectives[3]SetPlayerActor_NewTask = True
Objectives[3]Int_Task = 99
Objectives[3]Task_Repeat = False
Objectives[3]Task_Timeout = True
Objectives[3]Task_Guard_Range = 10
Objectives[3]Task_Stay_In_Range = True
Objectives[3]Task_Wander_Range = 10
Objectives[3]Task_Scenario = NONE
Objectives[3]Task_TalkingAnimation = mic_chatter
Objectives[3]Task_Time = 1
Objectives[3]TaskListCount = 1
Objectives[3]Task_List[0]Type = WalkTo
Objectives[3]Task_List[0]DestinationX = -797.6635
Objectives[3]Task_List[0]DestinationY = 186.9709
Objectives[3]Task_List[0]DestinationZ = 72.10547
Objectives[3]Task_List[0]Rotation = -84.99893
Objectives[3]Task_List[0]Speed = 1
Objectives[3]Task_List[0]GoStraitToCoord = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = Honey, I'm bored. How about we go see a evening flick....
Objectives[4]positionX = -798.1294
Objectives[4]positionY = 188.4087
Objectives[4]positionZ = 71.60547
Objectives[4]SetPlayerActor_Use_Player = False
Objectives[4]SetPlayerActor_Player_Controllable = True
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = True
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 5
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = False
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = gesture_come_here_soft
Objectives[4]Task_Time = 10
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = I think that's a wonderful idea Amanda.
Objectives[5]positionX = -795.9785
Objectives[5]positionY = 184.2353
Objectives[5]positionZ = 71.60547
Objectives[5]SetPlayerActor_Use_Player = True
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[5]SetPlayerActor_Use_Actor = False
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = True
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 4
Objectives[5]Task_List[0]Type = AchieveHeading
Objectives[5]Task_List[0]positionX = -797.379
Objectives[5]Task_List[0]positionY = 186.7831
Objectives[5]Task_List[0]positionZ = 72.10547
Objectives[5]Task_List[0]heading = 60.00107
Objectives[5]Task_List[1]Type = TalkingTask
Objectives[5]Task_List[1]positionX = -798.4297
Objectives[5]Task_List[1]positionY = 186.189
Objectives[5]Task_List[1]positionZ = 72.10547
Objectives[5]Task_List[1]time = 5
Objectives[5]Task_List[2]Type = GestureAnimationTask
Objectives[5]Task_List[2]positionX = -797.1599
Objectives[5]Task_List[2]positionY = 186.804
Objectives[5]Task_List[2]positionZ = 72.10547
Objectives[5]Task_List[2]time = 1000
Objectives[5]Task_List[2]animName = gesture_nod_yes_soft
Objectives[5]Task_List[3]Type = Pause
Objectives[5]Task_List[3]positionX = -797.1211
Objectives[5]Task_List[3]positionY = 186.6942
Objectives[5]Task_List[3]positionZ = 72.10547
Objectives[5]Task_List[3]time = 5
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = -795.2932
Objectives[6]positionY = 187.3418
Objectives[6]positionZ = 71.73508
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = True
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 10
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = -801.1377
Objectives[7]positionY = 187.0895
Objectives[7]positionZ = 71.60547
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = True
Objectives[7]SetPlayerActor_RelationshipGroup = Companion
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 0
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Text = ~y~Take Amanda to the movies
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 1
Objectives[8]ColorR = 255
Objectives[8]ColorG = 255
Objectives[8]ColorB = 0
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 0
Objectives[8]IconColorA = 255
Objectives[8]positionX = -1420.237
Objectives[8]positionY = -204.4586
Objectives[8]positionZ = 45.50039
Objectives[8]Heading = -95
Objectives[8]Diameter = 1
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 2
Objectives[8]PlaySound = False
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = False
Objectives[8]DeliverVehicleOnly = False
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 2
Objectives[8]mission_Actors[0]Survive_Number = 0
Objectives[8]mission_Actors[0]Failed_Text = 
Objectives[8]mission_Actors[0]Remove_After = 0
Objectives[8]mission_Actors[0]positionX = -1422.894
Objectives[8]mission_Actors[0]positionY = -205.4091
Objectives[8]mission_Actors[0]positionZ = 46.50039
Objectives[8]mission_Actors[0]Heading = 265
Objectives[8]mission_Actors[0]String_Name = s_m_m_hairdress_01
Objectives[8]mission_Actors[0]Relationship_Group = Neutral
Objectives[8]mission_Actors[0]AddBlip = False
Objectives[8]mission_Actors[0]ShowCone = False
Objectives[8]mission_Actors[0]Invincible = False
Objectives[8]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[8]mission_Actors[0]AlwaysFight = True
Objectives[8]mission_Actors[0]Seeing_Range = 30
Objectives[8]mission_Actors[0]Hearing_Range = 30
Objectives[8]mission_Actors[0]CombatMovement = Offensive
Objectives[8]mission_Actors[0]weapon = Unarmed
Objectives[8]mission_Actors[0]Variation = Default
Objectives[8]mission_Actors[0]Task = 0
Objectives[8]mission_Actors[0]Task_Guard_Range = 5
Objectives[8]mission_Actors[0]Task_Stay_In_Range = True
Objectives[8]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[8]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[8]mission_Actors[0]Task_Scenario = NONE
Objectives[8]mission_Actors[1]Survive_Number = 0
Objectives[8]mission_Actors[1]Failed_Text = 
Objectives[8]mission_Actors[1]Remove_After = 0
Objectives[8]mission_Actors[1]positionX = -1422.618
Objectives[8]mission_Actors[1]positionY = -203.0673
Objectives[8]mission_Actors[1]positionZ = 46.50039
Objectives[8]mission_Actors[1]Heading = 266.5062
Objectives[8]mission_Actors[1]String_Name = s_f_m_fembarber
Objectives[8]mission_Actors[1]Relationship_Group = Neutral
Objectives[8]mission_Actors[1]AddBlip = False
Objectives[8]mission_Actors[1]ShowCone = False
Objectives[8]mission_Actors[1]Invincible = False
Objectives[8]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[8]mission_Actors[1]AlwaysFight = True
Objectives[8]mission_Actors[1]Seeing_Range = 30
Objectives[8]mission_Actors[1]Hearing_Range = 30
Objectives[8]mission_Actors[1]CombatMovement = Offensive
Objectives[8]mission_Actors[1]weapon = Unarmed
Objectives[8]mission_Actors[1]Variation = Default
Objectives[8]mission_Actors[1]Task = 0
Objectives[8]mission_Actors[1]Task_Guard_Range = 5
Objectives[8]mission_Actors[1]Task_Stay_In_Range = True
Objectives[8]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[8]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[8]mission_Actors[1]Task_Scenario = NONE
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = ~b~Hey, hows it going? Can I get uhh two tickets for lets do it all again 2?
Objectives[9]Type = Timeout_Objective
Objectives[9]positionX = -1420.661
Objectives[9]positionY = -205.9859
Objectives[9]positionZ = 45.50039
Objectives[9]Timeout_Min = 0
Objectives[9]Timeout_Sec = 10
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = Absolutely sir
Objectives[10]Type = Timeout_Objective
Objectives[10]positionX = -1423.318
Objectives[10]positionY = -206.9987
Objectives[10]positionZ = 45.50039
Objectives[10]Timeout_Min = 0
Objectives[10]Timeout_Sec = 5
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Text = ~y~Wait for your tickets
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = -1424.495
Objectives[11]positionY = -205.1631
Objectives[11]positionZ = 45.50039
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 10
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = You all have a nice day and enjoy the movie. Thank you
Objectives[12]Type = Timeout_Objective
Objectives[12]positionX = -1421.693
Objectives[12]positionY = -200.873
Objectives[12]positionZ = 45.50039
Objectives[12]Timeout_Min = 0
Objectives[12]Timeout_Sec = 10
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Text = 
Objectives[13]Text2 = 
Objectives[13]Text3 = 
Objectives[13]Failed_Text = 
Objectives[13]Type = Checkpoint
Objectives[13]Checkpoint_Type = 45
Objectives[13]Reserved = 1
Objectives[13]ColorR = 255
Objectives[13]ColorG = 255
Objectives[13]ColorB = 0
Objectives[13]ColorA = 255
Objectives[13]IconColorR = 255
Objectives[13]IconColorG = 255
Objectives[13]IconColorB = 0
Objectives[13]IconColorA = 255
Objectives[13]positionX = -1423.387
Objectives[13]positionY = -215.6308
Objectives[13]positionZ = 45.50039
Objectives[13]Heading = 170
Objectives[13]Diameter = 1
Objectives[13]minimum_hight = 1
Objectives[13]maximum_hight = 10
Objectives[13]TriggerDistance = 5
Objectives[13]PlaySound = False
Objectives[13]LoseWanted = False
Objectives[13]Stop_Vehicle = False
Objectives[13]DeliverVehicleOnly = False
Objectives[13]DeliverTrailor = False
Objectives[13]DeliverTowTruck = False
Objectives[13]DeliverVehicleCargobob = False
Objectives[13]DeliverPropCargobob = False
Objectives[13]mission_ActorsCount = 24
Objectives[13]mission_Actors[0]Survive_Number = 0
Objectives[13]mission_Actors[0]Failed_Text = 
Objectives[13]mission_Actors[0]Remove_After = 0
Objectives[13]mission_Actors[0]positionX = -1421.641
Objectives[13]mission_Actors[0]positionY = -252.8787
Objectives[13]mission_Actors[0]positionZ = 16.78812
Objectives[13]mission_Actors[0]Heading = 170
Objectives[13]mission_Actors[0]String_Name = a_m_m_afriamer_01
Objectives[13]mission_Actors[0]Relationship_Group = Neutral
Objectives[13]mission_Actors[0]AddBlip = False
Objectives[13]mission_Actors[0]ShowCone = False
Objectives[13]mission_Actors[0]Invincible = False
Objectives[13]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[13]mission_Actors[0]AlwaysFight = False
Objectives[13]mission_Actors[0]Seeing_Range = 30
Objectives[13]mission_Actors[0]Hearing_Range = 30
Objectives[13]mission_Actors[0]CombatMovement = Offensive
Objectives[13]mission_Actors[0]weapon = Unarmed
Objectives[13]mission_Actors[0]Variation = Default
Objectives[13]mission_Actors[0]Task = 0
Objectives[13]mission_Actors[0]Task_Guard_Range = 5
Objectives[13]mission_Actors[0]Task_Stay_In_Range = True
Objectives[13]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[0]Task_Scenario = NONE
Objectives[13]mission_Actors[1]Survive_Number = 0
Objectives[13]mission_Actors[1]Failed_Text = 
Objectives[13]mission_Actors[1]Remove_After = 0
Objectives[13]mission_Actors[1]positionX = -1420.156
Objectives[13]mission_Actors[1]positionY = -250.5683
Objectives[13]mission_Actors[1]positionZ = 16.79212
Objectives[13]mission_Actors[1]Heading = 170
Objectives[13]mission_Actors[1]String_Name = a_m_m_afriamer_01
Objectives[13]mission_Actors[1]Relationship_Group = Neutral
Objectives[13]mission_Actors[1]AddBlip = False
Objectives[13]mission_Actors[1]ShowCone = False
Objectives[13]mission_Actors[1]Invincible = False
Objectives[13]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[1]AlwaysFight = True
Objectives[13]mission_Actors[1]Seeing_Range = 30
Objectives[13]mission_Actors[1]Hearing_Range = 30
Objectives[13]mission_Actors[1]CombatMovement = Offensive
Objectives[13]mission_Actors[1]weapon = Unarmed
Objectives[13]mission_Actors[1]Variation = Random
Objectives[13]mission_Actors[1]Task = 0
Objectives[13]mission_Actors[1]Task_Guard_Range = 5
Objectives[13]mission_Actors[1]Task_Stay_In_Range = True
Objectives[13]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[1]Task_Scenario = NONE
Objectives[13]mission_Actors[2]Survive_Number = 0
Objectives[13]mission_Actors[2]Failed_Text = 
Objectives[13]mission_Actors[2]Remove_After = 0
Objectives[13]mission_Actors[2]positionX = -1430.361
Objectives[13]mission_Actors[2]positionY = -253.0329
Objectives[13]mission_Actors[2]positionZ = 16.78811
Objectives[13]mission_Actors[2]Heading = 170
Objectives[13]mission_Actors[2]String_Name = a_m_m_afriamer_01
Objectives[13]mission_Actors[2]Relationship_Group = Neutral
Objectives[13]mission_Actors[2]AddBlip = False
Objectives[13]mission_Actors[2]ShowCone = False
Objectives[13]mission_Actors[2]Invincible = False
Objectives[13]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[2]AlwaysFight = True
Objectives[13]mission_Actors[2]Seeing_Range = 30
Objectives[13]mission_Actors[2]Hearing_Range = 30
Objectives[13]mission_Actors[2]CombatMovement = Offensive
Objectives[13]mission_Actors[2]weapon = Unarmed
Objectives[13]mission_Actors[2]Variation = Random
Objectives[13]mission_Actors[2]Task = 0
Objectives[13]mission_Actors[2]Task_Guard_Range = 5
Objectives[13]mission_Actors[2]Task_Stay_In_Range = True
Objectives[13]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[2]Task_Scenario = NONE
Objectives[13]mission_Actors[3]Survive_Number = 0
Objectives[13]mission_Actors[3]Failed_Text = 
Objectives[13]mission_Actors[3]Remove_After = 0
Objectives[13]mission_Actors[3]positionX = -1431.211
Objectives[13]mission_Actors[3]positionY = -247.4021
Objectives[13]mission_Actors[3]positionZ = 16.79855
Objectives[13]mission_Actors[3]Heading = 170
Objectives[13]mission_Actors[3]String_Name = a_m_m_bevhills_01
Objectives[13]mission_Actors[3]Relationship_Group = Neutral
Objectives[13]mission_Actors[3]AddBlip = False
Objectives[13]mission_Actors[3]ShowCone = False
Objectives[13]mission_Actors[3]Invincible = False
Objectives[13]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[3]AlwaysFight = True
Objectives[13]mission_Actors[3]Seeing_Range = 30
Objectives[13]mission_Actors[3]Hearing_Range = 30
Objectives[13]mission_Actors[3]CombatMovement = Offensive
Objectives[13]mission_Actors[3]weapon = Unarmed
Objectives[13]mission_Actors[3]Variation = Random
Objectives[13]mission_Actors[3]Task = 0
Objectives[13]mission_Actors[3]Task_Guard_Range = 5
Objectives[13]mission_Actors[3]Task_Stay_In_Range = True
Objectives[13]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[3]Task_Scenario = NONE
Objectives[13]mission_Actors[4]Survive_Number = 0
Objectives[13]mission_Actors[4]Failed_Text = 
Objectives[13]mission_Actors[4]Remove_After = 0
Objectives[13]mission_Actors[4]positionX = -1429.959
Objectives[13]mission_Actors[4]positionY = -249.5572
Objectives[13]mission_Actors[4]positionZ = 16.79479
Objectives[13]mission_Actors[4]Heading = 170
Objectives[13]mission_Actors[4]String_Name = a_m_m_bevhills_01
Objectives[13]mission_Actors[4]Relationship_Group = Neutral
Objectives[13]mission_Actors[4]AddBlip = False
Objectives[13]mission_Actors[4]ShowCone = False
Objectives[13]mission_Actors[4]Invincible = False
Objectives[13]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[4]AlwaysFight = True
Objectives[13]mission_Actors[4]Seeing_Range = 30
Objectives[13]mission_Actors[4]Hearing_Range = 30
Objectives[13]mission_Actors[4]CombatMovement = Offensive
Objectives[13]mission_Actors[4]weapon = Unarmed
Objectives[13]mission_Actors[4]Variation = Random
Objectives[13]mission_Actors[4]Task = 0
Objectives[13]mission_Actors[4]Task_Guard_Range = 5
Objectives[13]mission_Actors[4]Task_Stay_In_Range = True
Objectives[13]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[4]Task_Scenario = NONE
Objectives[13]mission_Actors[5]Survive_Number = 0
Objectives[13]mission_Actors[5]Failed_Text = 
Objectives[13]mission_Actors[5]Remove_After = 0
Objectives[13]mission_Actors[5]positionX = -1427.055
Objectives[13]mission_Actors[5]positionY = -249.2669
Objectives[13]mission_Actors[5]positionZ = 16.79607
Objectives[13]mission_Actors[5]Heading = 170
Objectives[13]mission_Actors[5]String_Name = a_m_m_bevhills_01
Objectives[13]mission_Actors[5]Relationship_Group = Neutral
Objectives[13]mission_Actors[5]AddBlip = False
Objectives[13]mission_Actors[5]ShowCone = False
Objectives[13]mission_Actors[5]Invincible = False
Objectives[13]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[5]AlwaysFight = True
Objectives[13]mission_Actors[5]Seeing_Range = 30
Objectives[13]mission_Actors[5]Hearing_Range = 30
Objectives[13]mission_Actors[5]CombatMovement = Offensive
Objectives[13]mission_Actors[5]weapon = Unarmed
Objectives[13]mission_Actors[5]Variation = Random
Objectives[13]mission_Actors[5]Task = 0
Objectives[13]mission_Actors[5]Task_Guard_Range = 5
Objectives[13]mission_Actors[5]Task_Stay_In_Range = True
Objectives[13]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[5]Task_Scenario = NONE
Objectives[13]mission_Actors[6]Survive_Number = 0
Objectives[13]mission_Actors[6]Failed_Text = 
Objectives[13]mission_Actors[6]Remove_After = 0
Objectives[13]mission_Actors[6]positionX = -1424.582
Objectives[13]mission_Actors[6]positionY = -251.8456
Objectives[13]mission_Actors[6]positionZ = 16.79082
Objectives[13]mission_Actors[6]Heading = 170
Objectives[13]mission_Actors[6]String_Name = a_m_m_bevhills_01
Objectives[13]mission_Actors[6]Relationship_Group = Neutral
Objectives[13]mission_Actors[6]AddBlip = False
Objectives[13]mission_Actors[6]ShowCone = False
Objectives[13]mission_Actors[6]Invincible = False
Objectives[13]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[6]AlwaysFight = True
Objectives[13]mission_Actors[6]Seeing_Range = 30
Objectives[13]mission_Actors[6]Hearing_Range = 30
Objectives[13]mission_Actors[6]CombatMovement = Offensive
Objectives[13]mission_Actors[6]weapon = Unarmed
Objectives[13]mission_Actors[6]Variation = Random
Objectives[13]mission_Actors[6]Task = 0
Objectives[13]mission_Actors[6]Task_Guard_Range = 5
Objectives[13]mission_Actors[6]Task_Stay_In_Range = True
Objectives[13]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[6]Task_Scenario = NONE
Objectives[13]mission_Actors[7]Survive_Number = 0
Objectives[13]mission_Actors[7]Failed_Text = 
Objectives[13]mission_Actors[7]Remove_After = 0
Objectives[13]mission_Actors[7]positionX = -1424.532
Objectives[13]mission_Actors[7]positionY = -254.1815
Objectives[13]mission_Actors[7]positionZ = 16.78638
Objectives[13]mission_Actors[7]Heading = 170
Objectives[13]mission_Actors[7]String_Name = a_m_m_bevhills_01
Objectives[13]mission_Actors[7]Relationship_Group = Neutral
Objectives[13]mission_Actors[7]AddBlip = False
Objectives[13]mission_Actors[7]ShowCone = False
Objectives[13]mission_Actors[7]Invincible = False
Objectives[13]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[7]AlwaysFight = True
Objectives[13]mission_Actors[7]Seeing_Range = 30
Objectives[13]mission_Actors[7]Hearing_Range = 30
Objectives[13]mission_Actors[7]CombatMovement = Offensive
Objectives[13]mission_Actors[7]weapon = Unarmed
Objectives[13]mission_Actors[7]Variation = Random
Objectives[13]mission_Actors[7]Task = 0
Objectives[13]mission_Actors[7]Task_Guard_Range = 5
Objectives[13]mission_Actors[7]Task_Stay_In_Range = True
Objectives[13]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[7]Task_Scenario = NONE
Objectives[13]mission_Actors[8]Survive_Number = 0
Objectives[13]mission_Actors[8]Failed_Text = 
Objectives[13]mission_Actors[8]Remove_After = 0
Objectives[13]mission_Actors[8]positionX = -1422.495
Objectives[13]mission_Actors[8]positionY = -250.6274
Objectives[13]mission_Actors[8]positionZ = 16.79259
Objectives[13]mission_Actors[8]Heading = 175
Objectives[13]mission_Actors[8]String_Name = a_f_m_downtown_01
Objectives[13]mission_Actors[8]Relationship_Group = Neutral
Objectives[13]mission_Actors[8]AddBlip = False
Objectives[13]mission_Actors[8]ShowCone = False
Objectives[13]mission_Actors[8]Invincible = False
Objectives[13]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[8]AlwaysFight = True
Objectives[13]mission_Actors[8]Seeing_Range = 30
Objectives[13]mission_Actors[8]Hearing_Range = 30
Objectives[13]mission_Actors[8]CombatMovement = Offensive
Objectives[13]mission_Actors[8]weapon = Unarmed
Objectives[13]mission_Actors[8]Variation = Random
Objectives[13]mission_Actors[8]Task = 0
Objectives[13]mission_Actors[8]Task_Guard_Range = 5
Objectives[13]mission_Actors[8]Task_Stay_In_Range = True
Objectives[13]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[8]Task_Scenario = NONE
Objectives[13]mission_Actors[9]Survive_Number = 0
Objectives[13]mission_Actors[9]Failed_Text = 
Objectives[13]mission_Actors[9]Remove_After = 0
Objectives[13]mission_Actors[9]positionX = -1425.886
Objectives[13]mission_Actors[9]positionY = -250.3144
Objectives[13]mission_Actors[9]positionZ = 16.79404
Objectives[13]mission_Actors[9]Heading = 175
Objectives[13]mission_Actors[9]String_Name = a_f_m_downtown_01
Objectives[13]mission_Actors[9]Relationship_Group = Neutral
Objectives[13]mission_Actors[9]AddBlip = False
Objectives[13]mission_Actors[9]ShowCone = False
Objectives[13]mission_Actors[9]Invincible = False
Objectives[13]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[9]AlwaysFight = True
Objectives[13]mission_Actors[9]Seeing_Range = 30
Objectives[13]mission_Actors[9]Hearing_Range = 30
Objectives[13]mission_Actors[9]CombatMovement = Offensive
Objectives[13]mission_Actors[9]weapon = Unarmed
Objectives[13]mission_Actors[9]Variation = Random
Objectives[13]mission_Actors[9]Task = 0
Objectives[13]mission_Actors[9]Task_Guard_Range = 5
Objectives[13]mission_Actors[9]Task_Stay_In_Range = True
Objectives[13]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[9]Task_Scenario = NONE
Objectives[13]mission_Actors[10]Survive_Number = 0
Objectives[13]mission_Actors[10]Failed_Text = 
Objectives[13]mission_Actors[10]Remove_After = 0
Objectives[13]mission_Actors[10]positionX = -1427.986
Objectives[13]mission_Actors[10]positionY = -251.8159
Objectives[13]mission_Actors[10]positionZ = 16.791
Objectives[13]mission_Actors[10]Heading = 195
Objectives[13]mission_Actors[10]String_Name = a_f_m_eastsa_02
Objectives[13]mission_Actors[10]Relationship_Group = Neutral
Objectives[13]mission_Actors[10]AddBlip = False
Objectives[13]mission_Actors[10]ShowCone = False
Objectives[13]mission_Actors[10]Invincible = False
Objectives[13]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[10]AlwaysFight = True
Objectives[13]mission_Actors[10]Seeing_Range = 30
Objectives[13]mission_Actors[10]Hearing_Range = 30
Objectives[13]mission_Actors[10]CombatMovement = Offensive
Objectives[13]mission_Actors[10]weapon = Unarmed
Objectives[13]mission_Actors[10]Variation = Random
Objectives[13]mission_Actors[10]Task = 0
Objectives[13]mission_Actors[10]Task_Guard_Range = 5
Objectives[13]mission_Actors[10]Task_Stay_In_Range = True
Objectives[13]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[10]Task_Scenario = NONE
Objectives[13]mission_Actors[11]Survive_Number = 0
Objectives[13]mission_Actors[11]Failed_Text = 
Objectives[13]mission_Actors[11]Remove_After = 0
Objectives[13]mission_Actors[11]positionX = -1429.146
Objectives[13]mission_Actors[11]positionY = -253.9043
Objectives[13]mission_Actors[11]positionZ = 16.78676
Objectives[13]mission_Actors[11]Heading = 195
Objectives[13]mission_Actors[11]String_Name = a_f_m_fatbla_01
Objectives[13]mission_Actors[11]Relationship_Group = Neutral
Objectives[13]mission_Actors[11]AddBlip = False
Objectives[13]mission_Actors[11]ShowCone = False
Objectives[13]mission_Actors[11]Invincible = False
Objectives[13]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[11]AlwaysFight = True
Objectives[13]mission_Actors[11]Seeing_Range = 30
Objectives[13]mission_Actors[11]Hearing_Range = 30
Objectives[13]mission_Actors[11]CombatMovement = Offensive
Objectives[13]mission_Actors[11]weapon = Unarmed
Objectives[13]mission_Actors[11]Variation = Random
Objectives[13]mission_Actors[11]Task = 0
Objectives[13]mission_Actors[11]Task_Guard_Range = 5
Objectives[13]mission_Actors[11]Task_Stay_In_Range = True
Objectives[13]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[11]Task_Scenario = NONE
Objectives[13]mission_Actors[12]Survive_Number = 0
Objectives[13]mission_Actors[12]Failed_Text = 
Objectives[13]mission_Actors[12]Remove_After = 0
Objectives[13]mission_Actors[12]positionX = -1423.631
Objectives[13]mission_Actors[12]positionY = -254.2069
Objectives[13]mission_Actors[12]positionZ = 16.7861
Objectives[13]mission_Actors[12]Heading = 195
Objectives[13]mission_Actors[12]String_Name = a_f_m_fatwhite_01
Objectives[13]mission_Actors[12]Relationship_Group = Neutral
Objectives[13]mission_Actors[12]AddBlip = False
Objectives[13]mission_Actors[12]ShowCone = False
Objectives[13]mission_Actors[12]Invincible = False
Objectives[13]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[12]AlwaysFight = True
Objectives[13]mission_Actors[12]Seeing_Range = 30
Objectives[13]mission_Actors[12]Hearing_Range = 30
Objectives[13]mission_Actors[12]CombatMovement = Offensive
Objectives[13]mission_Actors[12]weapon = Unarmed
Objectives[13]mission_Actors[12]Variation = Random
Objectives[13]mission_Actors[12]Task = 0
Objectives[13]mission_Actors[12]Task_Guard_Range = 5
Objectives[13]mission_Actors[12]Task_Stay_In_Range = True
Objectives[13]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[12]Task_Scenario = NONE
Objectives[13]mission_Actors[13]Survive_Number = 0
Objectives[13]mission_Actors[13]Failed_Text = 
Objectives[13]mission_Actors[13]Remove_After = 0
Objectives[13]mission_Actors[13]positionX = -1426.161
Objectives[13]mission_Actors[13]positionY = -249.3324
Objectives[13]mission_Actors[13]positionZ = 16.79597
Objectives[13]mission_Actors[13]Heading = 186.5068
Objectives[13]mission_Actors[13]String_Name = a_f_m_ktown_02
Objectives[13]mission_Actors[13]Relationship_Group = Neutral
Objectives[13]mission_Actors[13]AddBlip = False
Objectives[13]mission_Actors[13]ShowCone = False
Objectives[13]mission_Actors[13]Invincible = False
Objectives[13]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[13]AlwaysFight = True
Objectives[13]mission_Actors[13]Seeing_Range = 30
Objectives[13]mission_Actors[13]Hearing_Range = 30
Objectives[13]mission_Actors[13]CombatMovement = Offensive
Objectives[13]mission_Actors[13]weapon = Unarmed
Objectives[13]mission_Actors[13]Variation = Random
Objectives[13]mission_Actors[13]Task = 0
Objectives[13]mission_Actors[13]Task_Guard_Range = 5
Objectives[13]mission_Actors[13]Task_Stay_In_Range = True
Objectives[13]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[13]Task_Scenario = NONE
Objectives[13]mission_Actors[14]Survive_Number = 0
Objectives[13]mission_Actors[14]Failed_Text = 
Objectives[13]mission_Actors[14]Remove_After = 0
Objectives[13]mission_Actors[14]positionX = -1428.405
Objectives[13]mission_Actors[14]positionY = -249.2914
Objectives[13]mission_Actors[14]positionZ = 16.79568
Objectives[13]mission_Actors[14]Heading = 185
Objectives[13]mission_Actors[14]String_Name = a_f_m_salton_01
Objectives[13]mission_Actors[14]Relationship_Group = Neutral
Objectives[13]mission_Actors[14]AddBlip = False
Objectives[13]mission_Actors[14]ShowCone = False
Objectives[13]mission_Actors[14]Invincible = False
Objectives[13]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[14]AlwaysFight = True
Objectives[13]mission_Actors[14]Seeing_Range = 30
Objectives[13]mission_Actors[14]Hearing_Range = 30
Objectives[13]mission_Actors[14]CombatMovement = Offensive
Objectives[13]mission_Actors[14]weapon = Unarmed
Objectives[13]mission_Actors[14]Variation = Random
Objectives[13]mission_Actors[14]Task = 0
Objectives[13]mission_Actors[14]Task_Guard_Range = 5
Objectives[13]mission_Actors[14]Task_Stay_In_Range = True
Objectives[13]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[14]Task_Scenario = NONE
Objectives[13]mission_Actors[15]Survive_Number = 0
Objectives[13]mission_Actors[15]Failed_Text = 
Objectives[13]mission_Actors[15]Remove_After = 0
Objectives[13]mission_Actors[15]positionX = -1429.1
Objectives[13]mission_Actors[15]positionY = -249.1915
Objectives[13]mission_Actors[15]positionZ = 16.79569
Objectives[13]mission_Actors[15]Heading = 185
Objectives[13]mission_Actors[15]String_Name = a_f_m_salton_01
Objectives[13]mission_Actors[15]Relationship_Group = Neutral
Objectives[13]mission_Actors[15]AddBlip = False
Objectives[13]mission_Actors[15]ShowCone = False
Objectives[13]mission_Actors[15]Invincible = False
Objectives[13]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[15]AlwaysFight = True
Objectives[13]mission_Actors[15]Seeing_Range = 30
Objectives[13]mission_Actors[15]Hearing_Range = 30
Objectives[13]mission_Actors[15]CombatMovement = Offensive
Objectives[13]mission_Actors[15]weapon = Unarmed
Objectives[13]mission_Actors[15]Variation = Random
Objectives[13]mission_Actors[15]Task = 0
Objectives[13]mission_Actors[15]Task_Guard_Range = 5
Objectives[13]mission_Actors[15]Task_Stay_In_Range = True
Objectives[13]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[15]Task_Scenario = NONE
Objectives[13]mission_Actors[16]Survive_Number = 0
Objectives[13]mission_Actors[16]Failed_Text = 
Objectives[13]mission_Actors[16]Remove_After = 0
Objectives[13]mission_Actors[16]positionX = -1430.995
Objectives[13]mission_Actors[16]positionY = -253.0819
Objectives[13]mission_Actors[16]positionZ = 16.78785
Objectives[13]mission_Actors[16]Heading = 185
Objectives[13]mission_Actors[16]String_Name = a_f_m_salton_01
Objectives[13]mission_Actors[16]Relationship_Group = Neutral
Objectives[13]mission_Actors[16]AddBlip = False
Objectives[13]mission_Actors[16]ShowCone = False
Objectives[13]mission_Actors[16]Invincible = False
Objectives[13]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[16]AlwaysFight = True
Objectives[13]mission_Actors[16]Seeing_Range = 30
Objectives[13]mission_Actors[16]Hearing_Range = 30
Objectives[13]mission_Actors[16]CombatMovement = Offensive
Objectives[13]mission_Actors[16]weapon = Unarmed
Objectives[13]mission_Actors[16]Variation = Random
Objectives[13]mission_Actors[16]Task = 0
Objectives[13]mission_Actors[16]Task_Guard_Range = 5
Objectives[13]mission_Actors[16]Task_Stay_In_Range = True
Objectives[13]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[16]Task_Scenario = NONE
Objectives[13]mission_Actors[17]Survive_Number = 0
Objectives[13]mission_Actors[17]Failed_Text = 
Objectives[13]mission_Actors[17]Remove_After = 0
Objectives[13]mission_Actors[17]positionX = -1419.073
Objectives[13]mission_Actors[17]positionY = -247.6703
Objectives[13]mission_Actors[17]positionZ = 16.79758
Objectives[13]mission_Actors[17]Heading = 185
Objectives[13]mission_Actors[17]String_Name = a_f_m_soucentmc_01
Objectives[13]mission_Actors[17]Relationship_Group = Neutral
Objectives[13]mission_Actors[17]AddBlip = False
Objectives[13]mission_Actors[17]ShowCone = False
Objectives[13]mission_Actors[17]Invincible = False
Objectives[13]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[17]AlwaysFight = True
Objectives[13]mission_Actors[17]Seeing_Range = 30
Objectives[13]mission_Actors[17]Hearing_Range = 30
Objectives[13]mission_Actors[17]CombatMovement = Offensive
Objectives[13]mission_Actors[17]weapon = Unarmed
Objectives[13]mission_Actors[17]Variation = Random
Objectives[13]mission_Actors[17]Task = 0
Objectives[13]mission_Actors[17]Task_Guard_Range = 5
Objectives[13]mission_Actors[17]Task_Stay_In_Range = True
Objectives[13]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[17]Task_Scenario = NONE
Objectives[13]mission_Actors[18]Survive_Number = 0
Objectives[13]mission_Actors[18]Failed_Text = 
Objectives[13]mission_Actors[18]Remove_After = 0
Objectives[13]mission_Actors[18]positionX = -1420.504
Objectives[13]mission_Actors[18]positionY = -247.6615
Objectives[13]mission_Actors[18]positionZ = 16.79772
Objectives[13]mission_Actors[18]Heading = 186.5441
Objectives[13]mission_Actors[18]String_Name = a_f_m_soucent_01
Objectives[13]mission_Actors[18]Relationship_Group = Neutral
Objectives[13]mission_Actors[18]AddBlip = False
Objectives[13]mission_Actors[18]ShowCone = False
Objectives[13]mission_Actors[18]Invincible = False
Objectives[13]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[18]AlwaysFight = True
Objectives[13]mission_Actors[18]Seeing_Range = 30
Objectives[13]mission_Actors[18]Hearing_Range = 30
Objectives[13]mission_Actors[18]CombatMovement = Offensive
Objectives[13]mission_Actors[18]weapon = Unarmed
Objectives[13]mission_Actors[18]Variation = Random
Objectives[13]mission_Actors[18]Task = 0
Objectives[13]mission_Actors[18]Task_Guard_Range = 5
Objectives[13]mission_Actors[18]Task_Stay_In_Range = True
Objectives[13]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[18]Task_Scenario = NONE
Objectives[13]mission_Actors[19]Survive_Number = 0
Objectives[13]mission_Actors[19]Failed_Text = 
Objectives[13]mission_Actors[19]Remove_After = 0
Objectives[13]mission_Actors[19]positionX = -1421.953
Objectives[13]mission_Actors[19]positionY = -248.5403
Objectives[13]mission_Actors[19]positionZ = 16.79641
Objectives[13]mission_Actors[19]Heading = 185
Objectives[13]mission_Actors[19]String_Name = a_f_m_soucent_02
Objectives[13]mission_Actors[19]Relationship_Group = Neutral
Objectives[13]mission_Actors[19]AddBlip = False
Objectives[13]mission_Actors[19]ShowCone = False
Objectives[13]mission_Actors[19]Invincible = False
Objectives[13]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[19]AlwaysFight = True
Objectives[13]mission_Actors[19]Seeing_Range = 30
Objectives[13]mission_Actors[19]Hearing_Range = 30
Objectives[13]mission_Actors[19]CombatMovement = Offensive
Objectives[13]mission_Actors[19]weapon = Unarmed
Objectives[13]mission_Actors[19]Variation = Random
Objectives[13]mission_Actors[19]Task = 0
Objectives[13]mission_Actors[19]Task_Guard_Range = 5
Objectives[13]mission_Actors[19]Task_Stay_In_Range = True
Objectives[13]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[19]Task_Scenario = NONE
Objectives[13]mission_Actors[20]Survive_Number = 0
Objectives[13]mission_Actors[20]Failed_Text = 
Objectives[13]mission_Actors[20]Remove_After = 0
Objectives[13]mission_Actors[20]positionX = -1422.66
Objectives[13]mission_Actors[20]positionY = -248.1974
Objectives[13]mission_Actors[20]positionZ = 16.79724
Objectives[13]mission_Actors[20]Heading = 185
Objectives[13]mission_Actors[20]String_Name = a_m_m_bevhills_02
Objectives[13]mission_Actors[20]Relationship_Group = Neutral
Objectives[13]mission_Actors[20]AddBlip = False
Objectives[13]mission_Actors[20]ShowCone = False
Objectives[13]mission_Actors[20]Invincible = False
Objectives[13]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[20]AlwaysFight = True
Objectives[13]mission_Actors[20]Seeing_Range = 30
Objectives[13]mission_Actors[20]Hearing_Range = 30
Objectives[13]mission_Actors[20]CombatMovement = Offensive
Objectives[13]mission_Actors[20]weapon = Unarmed
Objectives[13]mission_Actors[20]Variation = Random
Objectives[13]mission_Actors[20]Task = 0
Objectives[13]mission_Actors[20]Task_Guard_Range = 5
Objectives[13]mission_Actors[20]Task_Stay_In_Range = True
Objectives[13]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[20]Task_Scenario = NONE
Objectives[13]mission_Actors[21]Survive_Number = 0
Objectives[13]mission_Actors[21]Failed_Text = 
Objectives[13]mission_Actors[21]Remove_After = 0
Objectives[13]mission_Actors[21]positionX = -1424.184
Objectives[13]mission_Actors[21]positionY = -249.2758
Objectives[13]mission_Actors[21]positionZ = 16.79558
Objectives[13]mission_Actors[21]Heading = 185
Objectives[13]mission_Actors[21]String_Name = a_m_m_business_01
Objectives[13]mission_Actors[21]Relationship_Group = Neutral
Objectives[13]mission_Actors[21]AddBlip = False
Objectives[13]mission_Actors[21]ShowCone = False
Objectives[13]mission_Actors[21]Invincible = False
Objectives[13]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[21]AlwaysFight = True
Objectives[13]mission_Actors[21]Seeing_Range = 30
Objectives[13]mission_Actors[21]Hearing_Range = 30
Objectives[13]mission_Actors[21]CombatMovement = Offensive
Objectives[13]mission_Actors[21]weapon = Unarmed
Objectives[13]mission_Actors[21]Variation = Random
Objectives[13]mission_Actors[21]Task = 0
Objectives[13]mission_Actors[21]Task_Guard_Range = 5
Objectives[13]mission_Actors[21]Task_Stay_In_Range = True
Objectives[13]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[21]Task_Scenario = NONE
Objectives[13]mission_Actors[22]Survive_Number = 0
Objectives[13]mission_Actors[22]Failed_Text = 
Objectives[13]mission_Actors[22]Remove_After = 0
Objectives[13]mission_Actors[22]positionX = -1424.983
Objectives[13]mission_Actors[22]positionY = -247.2565
Objectives[13]mission_Actors[22]positionZ = 16.7996
Objectives[13]mission_Actors[22]Heading = 185
Objectives[13]mission_Actors[22]String_Name = a_m_m_business_01
Objectives[13]mission_Actors[22]Relationship_Group = Neutral
Objectives[13]mission_Actors[22]AddBlip = False
Objectives[13]mission_Actors[22]ShowCone = False
Objectives[13]mission_Actors[22]Invincible = False
Objectives[13]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[22]AlwaysFight = True
Objectives[13]mission_Actors[22]Seeing_Range = 30
Objectives[13]mission_Actors[22]Hearing_Range = 30
Objectives[13]mission_Actors[22]CombatMovement = Offensive
Objectives[13]mission_Actors[22]weapon = Unarmed
Objectives[13]mission_Actors[22]Variation = Random
Objectives[13]mission_Actors[22]Task = 0
Objectives[13]mission_Actors[22]Task_Guard_Range = 5
Objectives[13]mission_Actors[22]Task_Stay_In_Range = True
Objectives[13]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[22]Task_Scenario = NONE
Objectives[13]mission_Actors[23]Survive_Number = 0
Objectives[13]mission_Actors[23]Failed_Text = 
Objectives[13]mission_Actors[23]Remove_After = 0
Objectives[13]mission_Actors[23]positionX = -1425.484
Objectives[13]mission_Actors[23]positionY = -247.4593
Objectives[13]mission_Actors[23]positionZ = 16.79935
Objectives[13]mission_Actors[23]Heading = 185
Objectives[13]mission_Actors[23]String_Name = a_m_m_eastsa_01
Objectives[13]mission_Actors[23]Relationship_Group = Neutral
Objectives[13]mission_Actors[23]AddBlip = False
Objectives[13]mission_Actors[23]ShowCone = False
Objectives[13]mission_Actors[23]Invincible = False
Objectives[13]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[13]mission_Actors[23]AlwaysFight = True
Objectives[13]mission_Actors[23]Seeing_Range = 30
Objectives[13]mission_Actors[23]Hearing_Range = 30
Objectives[13]mission_Actors[23]CombatMovement = Offensive
Objectives[13]mission_Actors[23]weapon = Unarmed
Objectives[13]mission_Actors[23]Variation = Random
Objectives[13]mission_Actors[23]Task = 0
Objectives[13]mission_Actors[23]Task_Guard_Range = 5
Objectives[13]mission_Actors[23]Task_Stay_In_Range = True
Objectives[13]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[13]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[13]mission_Actors[23]Task_Scenario = NONE
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Teleport_Objective
Objectives[14]Text = 
Objectives[14]positionX = -1426.128
Objectives[14]positionY = -244.6958
Objectives[14]positionZ = 15.80473
Objectives[14]ObjectiveRotation = -190
Objectives[14]mission_ActorsCount = 2
Objectives[14]mission_Actors[0]Survive_Number = 0
Objectives[14]mission_Actors[0]Failed_Text = 
Objectives[14]mission_Actors[0]Remove_After = 26
Objectives[14]mission_Actors[0]positionX = -1427.665
Objectives[14]mission_Actors[0]positionY = -244.6773
Objectives[14]mission_Actors[0]positionZ = 16.8046
Objectives[14]mission_Actors[0]Heading = 206.5315
Objectives[14]mission_Actors[0]String_Name = ig_amandatownley
Objectives[14]mission_Actors[0]Relationship_Group = Friend
Objectives[14]mission_Actors[0]AddBlip = False
Objectives[14]mission_Actors[0]ShowCone = False
Objectives[14]mission_Actors[0]Invincible = True
Objectives[14]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[0]AlwaysFight = True
Objectives[14]mission_Actors[0]Seeing_Range = 30
Objectives[14]mission_Actors[0]Hearing_Range = 30
Objectives[14]mission_Actors[0]CombatMovement = Offensive
Objectives[14]mission_Actors[0]weapon = Unarmed
Objectives[14]mission_Actors[0]Variation = Default
Objectives[14]mission_Actors[0]Task = 99
Objectives[14]mission_Actors[0]Task_Guard_Range = 5
Objectives[14]mission_Actors[0]Task_Stay_In_Range = True
Objectives[14]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[0]Task_Scenario = NONE
Objectives[14]mission_Actors[0]Task_List_Count = 1
Objectives[14]mission_Actors[0]Task_Repeat = False
Objectives[14]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[14]mission_Actors[0]Task_List[0]PositionX = -1427.947
Objectives[14]mission_Actors[0]Task_List[0]PositionY = -245.5313
Objectives[14]mission_Actors[0]Task_List[0]PositionZ = 16.30291
Objectives[14]mission_Actors[0]Task_List[0]Block = True
Objectives[14]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[14]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 16
Objectives[14]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 21
Objectives[14]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 24
Objectives[14]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[14]mission_Actors[0]NeededForObjectiveCutscene[0] = 15
Objectives[14]mission_Actors[1]Survive_Number = 0
Objectives[14]mission_Actors[1]Failed_Text = 
Objectives[14]mission_Actors[1]Remove_After = 0
Objectives[14]mission_Actors[1]positionX = -1418.07
Objectives[14]mission_Actors[1]positionY = -244.745
Objectives[14]mission_Actors[1]positionZ = 16.80362
Objectives[14]mission_Actors[1]Heading = 84.99995
Objectives[14]mission_Actors[1]String_Name = s_m_m_movprem_01
Objectives[14]mission_Actors[1]Relationship_Group = Neutral
Objectives[14]mission_Actors[1]AddBlip = False
Objectives[14]mission_Actors[1]ShowCone = False
Objectives[14]mission_Actors[1]Invincible = False
Objectives[14]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[14]mission_Actors[1]AlwaysFight = True
Objectives[14]mission_Actors[1]Seeing_Range = 30
Objectives[14]mission_Actors[1]Hearing_Range = 30
Objectives[14]mission_Actors[1]CombatMovement = Offensive
Objectives[14]mission_Actors[1]weapon = Unarmed
Objectives[14]mission_Actors[1]Variation = Random
Objectives[14]mission_Actors[1]Task = 0
Objectives[14]mission_Actors[1]Task_Guard_Range = 5
Objectives[14]mission_Actors[1]Task_Stay_In_Range = True
Objectives[14]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[14]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[14]mission_Actors[1]Task_Scenario = NONE
Objectives[14]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[14]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 20
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 1
Objectives[14]mission_Props[0]Model = prop_ld_barrier_01
Objectives[14]mission_Props[0]PlaceOnGround = False
Objectives[14]mission_Props[0]FreesePosition = True
Objectives[14]mission_Props[0]positionX = -1419.085
Objectives[14]mission_Props[0]positionY = -244.8696
Objectives[14]mission_Props[0]positionZ = 16.34862
Objectives[14]mission_Props[0]rotationX = 0
Objectives[14]mission_Props[0]rotationY = 0
Objectives[14]mission_Props[0]rotationZ = 84.99995
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = -1427.478
Objectives[15]positionY = -242.859
Objectives[15]positionZ = 16.79106
Objectives[15]Cutscenes_Time = 0
Objectives[15]Cutscenes_Trans_Time = 0
Objectives[15]Cutscenes_FOV = 30
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = False
Objectives[15]Cutscenes_Point_At_Position = False
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = True
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = False
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = False
Objectives[15]Cutscenes_Follow_Distancee = 5
Objectives[15]Cutscenes_Follow_Hieght = 1
Objectives[15]Cutscenes_Follow_Angle = 190
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = Michael, go grab us some popcorn or something.....
Objectives[16]positionX = -1427.481
Objectives[16]positionY = -244.738
Objectives[16]positionZ = 15.80453
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Friend
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = True
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 4
Objectives[16]Task_List[0]Type = AchieveHeading
Objectives[16]Task_List[0]positionX = -1427.691
Objectives[16]Task_List[0]positionY = -244.8557
Objectives[16]Task_List[0]positionZ = 16.30425
Objectives[16]Task_List[0]heading = -460
Objectives[16]Task_List[1]Type = TalkingTask
Objectives[16]Task_List[1]positionX = -1427.598
Objectives[16]Task_List[1]positionY = -244.9825
Objectives[16]Task_List[1]positionZ = 16.30404
Objectives[16]Task_List[1]time = 10
Objectives[16]Task_List[2]Type = GestureAnimationTask
Objectives[16]Task_List[2]positionX = -1427.598
Objectives[16]Task_List[2]positionY = -244.9825
Objectives[16]Task_List[2]positionZ = 16.30404
Objectives[16]Task_List[2]time = 1000
Objectives[16]Task_List[2]animName = gesture_you_soft
Objectives[16]Task_List[3]Type = Pause
Objectives[16]Task_List[3]positionX = -1427.598
Objectives[16]Task_List[3]positionY = -244.9825
Objectives[16]Task_List[3]positionZ = 16.30404
Objectives[16]Task_List[3]time = 10
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Cutscenes_Objective
Objectives[17]Text = 
Objectives[17]positionX = -1428.081
Objectives[17]positionY = -240.3724
Objectives[17]positionZ = 15.81264
Objectives[17]Cutscenes_Time = 0
Objectives[17]Cutscenes_Trans_Time = 0
Objectives[17]Cutscenes_FOV = 30
Objectives[17]Cutscenes_Shake = Hand
Objectives[17]Cutscenes_Amplitude = 0
Objectives[17]Cutscenes_FadeOut = False
Objectives[17]Cutscenes_FadeIn = False
Objectives[17]Cutscenes_End = True
Objectives[17]Cutscenes_Point_At_Position = False
Objectives[17]Cutscenes_Point_At_Player = False
Objectives[17]Cutscenes_Point_At_Actor = False
Objectives[17]Cutscenes_Point_At_Vehicle = False
Objectives[17]Cutscenes_Follow_Player = False
Objectives[17]Cutscenes_Follow_Actor = False
Objectives[17]Cutscenes_Follow_Vehicle = False
Objectives[17]Cutscenes_Follow_Distancee = 10
Objectives[17]Cutscenes_Follow_Hieght = 1
Objectives[17]Cutscenes_Follow_Angle = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = 
Objectives[18]Text2 = 
Objectives[18]Text3 = 
Objectives[18]Failed_Text = 
Objectives[18]Type = Checkpoint
Objectives[18]Checkpoint_Type = 45
Objectives[18]Reserved = 1
Objectives[18]ColorR = 255
Objectives[18]ColorG = 255
Objectives[18]ColorB = 0
Objectives[18]ColorA = 255
Objectives[18]IconColorR = 255
Objectives[18]IconColorG = 255
Objectives[18]IconColorB = 0
Objectives[18]IconColorA = 255
Objectives[18]positionX = -1419.636
Objectives[18]positionY = -244.8011
Objectives[18]positionZ = 15.80341
Objectives[18]Heading = -635
Objectives[18]Diameter = 1
Objectives[18]minimum_hight = 1
Objectives[18]maximum_hight = 10
Objectives[18]TriggerDistance = 1.5
Objectives[18]PlaySound = False
Objectives[18]LoseWanted = False
Objectives[18]Stop_Vehicle = False
Objectives[18]DeliverVehicleOnly = False
Objectives[18]DeliverTrailor = False
Objectives[18]DeliverTowTruck = False
Objectives[18]DeliverVehicleCargobob = False
Objectives[18]DeliverPropCargobob = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = ~b~Hey uhh one large popcorn please.
Objectives[19]positionX = -1420.106
Objectives[19]positionY = -244.6938
Objectives[19]positionZ = 15.8036
Objectives[19]SetPlayerActor_Use_Player = True
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = False
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 5
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = gesture_you_soft
Objectives[19]Task_Time = 5
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = Coming right up sir.
Objectives[20]positionX = -1417.355
Objectives[20]positionY = -244.6028
Objectives[20]positionZ = 15.80395
Objectives[20]SetPlayerActor_Use_Player = False
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[20]SetPlayerActor_Use_Actor = True
Objectives[20]SetPlayerActor_RelationshipGroup_Change = False
Objectives[20]SetPlayerActor_RelationshipGroup = Neutral
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = True
Objectives[20]Int_Task = 5
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = gesture_you_soft
Objectives[20]Task_Time = 5
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = -1430.563
Objectives[21]positionY = -243.5458
Objectives[21]positionZ = 15.80601
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 1
Objectives[21]Task_List[0]Type = AchieveHeading
Objectives[21]Task_List[0]positionX = -1427.597
Objectives[21]Task_List[0]positionY = -245.0087
Objectives[21]Task_List[0]positionZ = 16.30399
Objectives[21]Task_List[0]heading = -910
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = 
Objectives[22]Text2 = 
Objectives[22]Text3 = 
Objectives[22]Failed_Text = 
Objectives[22]Type = Checkpoint
Objectives[22]Checkpoint_Type = 45
Objectives[22]Reserved = 1
Objectives[22]ColorR = 255
Objectives[22]ColorG = 255
Objectives[22]ColorB = 0
Objectives[22]ColorA = 255
Objectives[22]IconColorR = 255
Objectives[22]IconColorG = 255
Objectives[22]IconColorB = 0
Objectives[22]IconColorA = 255
Objectives[22]positionX = -1426.788
Objectives[22]positionY = -244.61
Objectives[22]positionZ = 15.80494
Objectives[22]Heading = -910
Objectives[22]Diameter = 1
Objectives[22]minimum_hight = 1
Objectives[22]maximum_hight = 10
Objectives[22]TriggerDistance = 1.5
Objectives[22]PlaySound = False
Objectives[22]LoseWanted = False
Objectives[22]Stop_Vehicle = False
Objectives[22]DeliverVehicleOnly = False
Objectives[22]DeliverTrailor = False
Objectives[22]DeliverTowTruck = False
Objectives[22]DeliverVehicleCargobob = False
Objectives[22]DeliverPropCargobob = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = ~y~Enjoy the show
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = -1425.635
Objectives[23]positionY = -245.4045
Objectives[23]positionZ = 15.80327
Objectives[23]Timeout_Min = 1
Objectives[23]Timeout_Sec = 10
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = -1433.471
Objectives[24]positionY = -244.9305
Objectives[24]positionZ = 15.80313
Objectives[24]SetPlayerActor_Use_Player = False
Objectives[24]SetPlayerActor_Player_Controllable = True
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[24]SetPlayerActor_Use_Actor = True
Objectives[24]SetPlayerActor_RelationshipGroup_Change = True
Objectives[24]SetPlayerActor_RelationshipGroup = Companion
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = True
Objectives[24]Int_Task = 0
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = 
Objectives[25]Text2 = 
Objectives[25]Text3 = 
Objectives[25]Failed_Text = 
Objectives[25]Type = Checkpoint
Objectives[25]Checkpoint_Type = 45
Objectives[25]Reserved = 1
Objectives[25]ColorR = 255
Objectives[25]ColorG = 255
Objectives[25]ColorB = 0
Objectives[25]ColorA = 255
Objectives[25]IconColorR = 255
Objectives[25]IconColorG = 255
Objectives[25]IconColorB = 0
Objectives[25]IconColorA = 255
Objectives[25]positionX = -1436.748
Objectives[25]positionY = -257.0644
Objectives[25]positionZ = 15.77887
Objectives[25]Heading = -910
Objectives[25]Diameter = 1
Objectives[25]minimum_hight = 1
Objectives[25]maximum_hight = 10
Objectives[25]TriggerDistance = 1
Objectives[25]PlaySound = False
Objectives[25]LoseWanted = False
Objectives[25]Stop_Vehicle = False
Objectives[25]DeliverVehicleOnly = False
Objectives[25]DeliverTrailor = False
Objectives[25]DeliverTowTruck = False
Objectives[25]DeliverVehicleCargobob = False
Objectives[25]DeliverPropCargobob = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Teleport_Objective
Objectives[26]Text = 
Objectives[26]positionX = -1425.9
Objectives[26]positionY = -213.2826
Objectives[26]positionZ = 45.50039
Objectives[26]ObjectiveRotation = -1080
Objectives[26]mission_ActorsCount = 4
Objectives[26]mission_Actors[0]Survive_Number = 0
Objectives[26]mission_Actors[0]Failed_Text = 
Objectives[26]mission_Actors[0]Remove_After = 53
Objectives[26]mission_Actors[0]positionX = -1424.403
Objectives[26]mission_Actors[0]positionY = -212.9579
Objectives[26]mission_Actors[0]positionZ = 46.50039
Objectives[26]mission_Actors[0]Heading = 16.46563
Objectives[26]mission_Actors[0]String_Name = ig_amandatownley
Objectives[26]mission_Actors[0]Relationship_Group = Companion
Objectives[26]mission_Actors[0]AddBlip = False
Objectives[26]mission_Actors[0]ShowCone = False
Objectives[26]mission_Actors[0]Invincible = True
Objectives[26]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[0]AlwaysFight = True
Objectives[26]mission_Actors[0]Seeing_Range = 30
Objectives[26]mission_Actors[0]Hearing_Range = 30
Objectives[26]mission_Actors[0]CombatMovement = Offensive
Objectives[26]mission_Actors[0]weapon = Unarmed
Objectives[26]mission_Actors[0]Variation = Default
Objectives[26]mission_Actors[0]Task = 0
Objectives[26]mission_Actors[0]Task_Guard_Range = 5
Objectives[26]mission_Actors[0]Task_Stay_In_Range = True
Objectives[26]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[0]Task_Scenario = NONE
Objectives[26]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[26]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 40
Objectives[26]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[26]mission_Actors[0]NeededForObjectiveCutscene[0] = 30
Objectives[26]mission_Actors[0]NeededForObjectiveCutscene[1] = 39
Objectives[26]mission_Actors[1]Survive_Number = 0
Objectives[26]mission_Actors[1]Failed_Text = 
Objectives[26]mission_Actors[1]Remove_After = 0
Objectives[26]mission_Actors[1]positionX = -1428.172
Objectives[26]mission_Actors[1]positionY = -212.9752
Objectives[26]mission_Actors[1]positionZ = 46.50039
Objectives[26]mission_Actors[1]Heading = 335.7814
Objectives[26]mission_Actors[1]String_Name = a_m_m_eastsa_01
Objectives[26]mission_Actors[1]Relationship_Group = Neutral
Objectives[26]mission_Actors[1]AddBlip = False
Objectives[26]mission_Actors[1]ShowCone = False
Objectives[26]mission_Actors[1]Invincible = False
Objectives[26]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[1]AlwaysFight = True
Objectives[26]mission_Actors[1]Seeing_Range = 30
Objectives[26]mission_Actors[1]Hearing_Range = 30
Objectives[26]mission_Actors[1]CombatMovement = Offensive
Objectives[26]mission_Actors[1]weapon = 966099553
Objectives[26]mission_Actors[1]Variation = Default
Objectives[26]mission_Actors[1]Task = 3
Objectives[26]mission_Actors[1]Task_Guard_Range = 5
Objectives[26]mission_Actors[1]Task_Stay_In_Range = True
Objectives[26]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[26]mission_Actors[2]Survive_Number = 0
Objectives[26]mission_Actors[2]Failed_Text = 
Objectives[26]mission_Actors[2]Remove_After = 53
Objectives[26]mission_Actors[2]positionX = -1430.47
Objectives[26]mission_Actors[2]positionY = -208.0891
Objectives[26]mission_Actors[2]positionZ = 46.50039
Objectives[26]mission_Actors[2]Heading = 250
Objectives[26]mission_Actors[2]String_Name = mp_f_boatstaff_01
Objectives[26]mission_Actors[2]Relationship_Group = Friend
Objectives[26]mission_Actors[2]AddBlip = False
Objectives[26]mission_Actors[2]ShowCone = False
Objectives[26]mission_Actors[2]Invincible = True
Objectives[26]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[2]AlwaysFight = True
Objectives[26]mission_Actors[2]Seeing_Range = 30
Objectives[26]mission_Actors[2]Hearing_Range = 30
Objectives[26]mission_Actors[2]CombatMovement = Offensive
Objectives[26]mission_Actors[2]weapon = Unarmed
Objectives[26]mission_Actors[2]Variation = Default
Objectives[26]mission_Actors[2]Task = 99
Objectives[26]mission_Actors[2]Task_Guard_Range = 5
Objectives[26]mission_Actors[2]Task_Stay_In_Range = True
Objectives[26]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[2]Task_Scenario = NONE
Objectives[26]mission_Actors[2]Task_List_Count = 1
Objectives[26]mission_Actors[2]Task_Repeat = False
Objectives[26]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[26]mission_Actors[2]Task_List[0]PositionX = -1430.47
Objectives[26]mission_Actors[2]Task_List[0]PositionY = -208.0904
Objectives[26]mission_Actors[2]Task_List[0]PositionZ = 46.00039
Objectives[26]mission_Actors[2]Task_List[0]Block = True
Objectives[26]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 4
Objectives[26]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 28
Objectives[26]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 31
Objectives[26]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 45
Objectives[26]mission_Actors[2]NeededForObjectiveSetPlayerActor[3] = 50
Objectives[26]mission_Actors[3]Survive_Number = 0
Objectives[26]mission_Actors[3]Failed_Text = 
Objectives[26]mission_Actors[3]Remove_After = 53
Objectives[26]mission_Actors[3]positionX = -1430.768
Objectives[26]mission_Actors[3]positionY = -208.5613
Objectives[26]mission_Actors[3]positionZ = 46.50039
Objectives[26]mission_Actors[3]Heading = 250.0001
Objectives[26]mission_Actors[3]String_Name = u_m_m_aldinapoli
Objectives[26]mission_Actors[3]Relationship_Group = Friend
Objectives[26]mission_Actors[3]AddBlip = False
Objectives[26]mission_Actors[3]ShowCone = False
Objectives[26]mission_Actors[3]Invincible = True
Objectives[26]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[26]mission_Actors[3]AlwaysFight = True
Objectives[26]mission_Actors[3]Seeing_Range = 30
Objectives[26]mission_Actors[3]Hearing_Range = 30
Objectives[26]mission_Actors[3]CombatMovement = Offensive
Objectives[26]mission_Actors[3]weapon = Unarmed
Objectives[26]mission_Actors[3]Variation = Default
Objectives[26]mission_Actors[3]Task = 99
Objectives[26]mission_Actors[3]Task_Guard_Range = 5
Objectives[26]mission_Actors[3]Task_Stay_In_Range = True
Objectives[26]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[26]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[26]mission_Actors[3]Task_Scenario = NONE
Objectives[26]mission_Actors[3]Task_List_Count = 1
Objectives[26]mission_Actors[3]Task_Repeat = False
Objectives[26]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[26]mission_Actors[3]Task_List[0]PositionX = -1430.859
Objectives[26]mission_Actors[3]Task_List[0]PositionY = -208.8481
Objectives[26]mission_Actors[3]Task_List[0]PositionZ = 46.00039
Objectives[26]mission_Actors[3]Task_List[0]Block = True
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 9
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 29
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[1] = 32
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[2] = 33
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[3] = 34
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[4] = 38
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[5] = 43
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[6] = 46
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[7] = 48
Objectives[26]mission_Actors[3]NeededForObjectiveSetPlayerActor[8] = 51
Objectives[26]mission_Actors[3]NeededForObjectiveCutsceneCount = 3
Objectives[26]mission_Actors[3]NeededForObjectiveCutscene[0] = 27
Objectives[26]mission_Actors[3]NeededForObjectiveCutscene[1] = 37
Objectives[26]mission_Actors[3]NeededForObjectiveCutscene[2] = 42
Objectives[26]mission_Vehicles = 1
Objectives[26]mission_Vehicles[0]positionX = -1434.514
Objectives[26]mission_Vehicles[0]positionY = -197.3095
Objectives[26]mission_Vehicles[0]positionZ = 46.88613
Objectives[26]mission_Vehicles[0]Heading = 315.9588
Objectives[26]mission_Vehicles[0]Name = F620
Objectives[26]mission_Vehicles[0]Model = f620
Objectives[26]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[26]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[26]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[26]mission_Vehicles[0]HasPearlescent = False
Objectives[26]mission_Vehicles[0]Livery = 0
Objectives[26]mission_Vehicles[0]DirtLevel = 0
Objectives[26]mission_Vehicles[0]LockedForPlayer = True
Objectives[26]mission_Vehicles[0]Locked = False
Objectives[26]mission_Vehicles[0]Alarm = False
Objectives[26]mission_Vehicles[0]HotWired = False
Objectives[26]mission_Vehicles[0]Invincible = True
Objectives[26]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[26]mission_Vehicles[0]Remove_After = 67
Objectives[26]mission_Vehicles[0]Survive_Number = 0
Objectives[26]mission_Vehicles[0]Failed_Text = 
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 45
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 46
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 48
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Cutscenes_Objective
Objectives[27]Text = 
Objectives[27]positionX = -1430.145
Objectives[27]positionY = -208.459
Objectives[27]positionZ = 45.50039
Objectives[27]Cutscenes_Time = 0
Objectives[27]Cutscenes_Trans_Time = 5
Objectives[27]Cutscenes_FOV = 30
Objectives[27]Cutscenes_Shake = Hand
Objectives[27]Cutscenes_Amplitude = 0
Objectives[27]Cutscenes_FadeOut = False
Objectives[27]Cutscenes_FadeIn = False
Objectives[27]Cutscenes_End = False
Objectives[27]Cutscenes_Point_At_Position = False
Objectives[27]Cutscenes_Point_At_Player = False
Objectives[27]Cutscenes_Point_At_Actor = False
Objectives[27]Cutscenes_Point_At_Vehicle = False
Objectives[27]Cutscenes_Follow_Player = False
Objectives[27]Cutscenes_Follow_Actor = True
Objectives[27]Cutscenes_Follow_Vehicle = False
Objectives[27]Cutscenes_Follow_Distancee = 3
Objectives[27]Cutscenes_Follow_Hieght = 1
Objectives[27]Cutscenes_Follow_Angle = 0
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Set_Player_Actor_Objective
Objectives[28]Text = 
Objectives[28]positionX = -1430.926
Objectives[28]positionY = -208.9299
Objectives[28]positionZ = 45.50039
Objectives[28]SetPlayerActor_Use_Player = False
Objectives[28]SetPlayerActor_Player_Controllable = True
Objectives[28]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[28]SetPlayerActor_Use_Actor = True
Objectives[28]SetPlayerActor_RelationshipGroup_Change = False
Objectives[28]SetPlayerActor_RelationshipGroup = Neutral
Objectives[28]SetPlayerActor_Invincible_Change = False
Objectives[28]SetPlayerActor_Invincible = False
Objectives[28]SetPlayerActor_NewTask = True
Objectives[28]Int_Task = 99
Objectives[28]Task_Repeat = False
Objectives[28]Task_Timeout = False
Objectives[28]Task_Guard_Range = 10
Objectives[28]Task_Stay_In_Range = True
Objectives[28]Task_Wander_Range = 10
Objectives[28]Task_Scenario = NONE
Objectives[28]Task_TalkingAnimation = mic_chatter
Objectives[28]Task_Time = 1
Objectives[28]TaskListCount = 2
Objectives[28]Task_List[0]Type = WalkTo
Objectives[28]Task_List[0]DestinationX = -1424.652
Objectives[28]Task_List[0]DestinationY = -211.1915
Objectives[28]Task_List[0]DestinationZ = 46.00039
Objectives[28]Task_List[0]Rotation = -895
Objectives[28]Task_List[0]Speed = 1
Objectives[28]Task_List[0]GoStraitToCoord = False
Objectives[28]Task_List[1]Type = AchieveHeading
Objectives[28]Task_List[1]positionX = -1424.55
Objectives[28]Task_List[1]positionY = -211.6445
Objectives[28]Task_List[1]positionZ = 46.00039
Objectives[28]Task_List[1]heading = -895
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = -1429.949
Objectives[29]positionY = -207.0365
Objectives[29]positionZ = 45.50039
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = True
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 2
Objectives[29]Task_List[0]Type = WalkTo
Objectives[29]Task_List[0]DestinationX = -1425.629
Objectives[29]Task_List[0]DestinationY = -211.534
Objectives[29]Task_List[0]DestinationZ = 46.00039
Objectives[29]Task_List[0]Rotation = -895
Objectives[29]Task_List[0]Speed = 1
Objectives[29]Task_List[0]GoStraitToCoord = False
Objectives[29]Task_List[1]Type = AchieveHeading
Objectives[29]Task_List[1]positionX = -1425.4
Objectives[29]Task_List[1]positionY = -212.0656
Objectives[29]Task_List[1]positionZ = 46.00039
Objectives[29]Task_List[1]heading = -890
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Cutscenes_Objective
Objectives[30]Text = 
Objectives[30]positionX = -1424.812
Objectives[30]positionY = -213.2115
Objectives[30]positionZ = 45.50039
Objectives[30]Cutscenes_Time = 0
Objectives[30]Cutscenes_Trans_Time = 0
Objectives[30]Cutscenes_FOV = 30
Objectives[30]Cutscenes_Shake = Hand
Objectives[30]Cutscenes_Amplitude = 0
Objectives[30]Cutscenes_FadeOut = False
Objectives[30]Cutscenes_FadeIn = False
Objectives[30]Cutscenes_End = False
Objectives[30]Cutscenes_Point_At_Position = False
Objectives[30]Cutscenes_Point_At_Player = False
Objectives[30]Cutscenes_Point_At_Actor = True
Objectives[30]Cutscenes_Point_At_Vehicle = False
Objectives[30]Cutscenes_Follow_Player = False
Objectives[30]Cutscenes_Follow_Actor = False
Objectives[30]Cutscenes_Follow_Vehicle = False
Objectives[30]Cutscenes_Follow_Distancee = 5
Objectives[30]Cutscenes_Follow_Hieght = 2
Objectives[30]Cutscenes_Follow_Angle = 305
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = Hi, we couldn't help but notice how cute you two are together.
Objectives[31]positionX = -1435.119
Objectives[31]positionY = -200.9321
Objectives[31]positionZ = 46.55197
Objectives[31]SetPlayerActor_Use_Player = False
Objectives[31]SetPlayerActor_Player_Controllable = True
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[31]SetPlayerActor_Use_Actor = True
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 5
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = gesture_you_soft
Objectives[31]Task_Time = 5
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = So we thought we'd come over and introduce ourselves....
Objectives[32]positionX = -1432.957
Objectives[32]positionY = -197.8019
Objectives[32]positionZ = 46.43145
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = False
Objectives[32]SetPlayerActor_RelationshipGroup = Neutral
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 5
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = gesture_nod_yes_soft
Objectives[32]Task_Time = 5
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = My name is Aldina but you can just call me Aldi for short. And here next to me is my beautiful wife, Julia.
Objectives[33]positionX = -1430.85
Objectives[33]positionY = -200.234
Objectives[33]positionZ = 46.36964
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Neutral
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 5
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = gesture_me_hard
Objectives[33]Task_Time = 10
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = And we are the Swingers!
Objectives[34]positionX = -1431.37
Objectives[34]positionY = -204.8514
Objectives[34]positionZ = 46.22646
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 5
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = gesture_bring_it_on
Objectives[34]Task_Time = 5
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Cutscenes_Objective
Objectives[35]Text = 
Objectives[35]positionX = -1427.476
Objectives[35]positionY = -214.8204
Objectives[35]positionZ = 45.50039
Objectives[35]Cutscenes_Time = 0
Objectives[35]Cutscenes_Trans_Time = 0
Objectives[35]Cutscenes_FOV = 30
Objectives[35]Cutscenes_Shake = Hand
Objectives[35]Cutscenes_Amplitude = 0
Objectives[35]Cutscenes_FadeOut = False
Objectives[35]Cutscenes_FadeIn = False
Objectives[35]Cutscenes_End = False
Objectives[35]Cutscenes_Point_At_Position = False
Objectives[35]Cutscenes_Point_At_Player = False
Objectives[35]Cutscenes_Point_At_Actor = False
Objectives[35]Cutscenes_Point_At_Vehicle = False
Objectives[35]Cutscenes_Follow_Player = True
Objectives[35]Cutscenes_Follow_Actor = False
Objectives[35]Cutscenes_Follow_Vehicle = False
Objectives[35]Cutscenes_Follow_Distancee = 3
Objectives[35]Cutscenes_Follow_Hieght = 1
Objectives[35]Cutscenes_Follow_Angle = 0
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = ~b~Excuse me....what? Did you say you two are swingers?
Objectives[36]positionX = -1420.583
Objectives[36]positionY = -213.4148
Objectives[36]positionZ = 45.50039
Objectives[36]SetPlayerActor_Use_Player = True
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[36]SetPlayerActor_Use_Actor = False
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 5
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = gesture_easy_now
Objectives[36]Task_Time = 5
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Cutscenes_Objective
Objectives[37]Text = 
Objectives[37]positionX = -1425.239
Objectives[37]positionY = -211.0799
Objectives[37]positionZ = 45.50039
Objectives[37]Cutscenes_Time = 0
Objectives[37]Cutscenes_Trans_Time = 0
Objectives[37]Cutscenes_FOV = 30
Objectives[37]Cutscenes_Shake = Hand
Objectives[37]Cutscenes_Amplitude = 0
Objectives[37]Cutscenes_FadeOut = False
Objectives[37]Cutscenes_FadeIn = False
Objectives[37]Cutscenes_End = False
Objectives[37]Cutscenes_Point_At_Position = False
Objectives[37]Cutscenes_Point_At_Player = False
Objectives[37]Cutscenes_Point_At_Actor = False
Objectives[37]Cutscenes_Point_At_Vehicle = False
Objectives[37]Cutscenes_Follow_Player = False
Objectives[37]Cutscenes_Follow_Actor = True
Objectives[37]Cutscenes_Follow_Vehicle = False
Objectives[37]Cutscenes_Follow_Distancee = 3
Objectives[37]Cutscenes_Follow_Hieght = 1
Objectives[37]Cutscenes_Follow_Angle = 325
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = Oh uhhhh, I'm sorry. I meant, I am Aldi Swinger and this is Julia Swinger.
Objectives[38]positionX = -1427.123
Objectives[38]positionY = -204.0555
Objectives[38]positionZ = 45.50039
Objectives[38]SetPlayerActor_Use_Player = False
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[38]SetPlayerActor_Use_Actor = True
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Neutral
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 5
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = gesture_easy_now
Objectives[38]Task_Time = 5
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Cutscenes_Objective
Objectives[39]Text = 
Objectives[39]positionX = -1421.428
Objectives[39]positionY = -211.6491
Objectives[39]positionZ = 45.50039
Objectives[39]Cutscenes_Time = 0
Objectives[39]Cutscenes_Trans_Time = 0
Objectives[39]Cutscenes_FOV = 30
Objectives[39]Cutscenes_Shake = Hand
Objectives[39]Cutscenes_Amplitude = 0
Objectives[39]Cutscenes_FadeOut = False
Objectives[39]Cutscenes_FadeIn = False
Objectives[39]Cutscenes_End = False
Objectives[39]Cutscenes_Point_At_Position = False
Objectives[39]Cutscenes_Point_At_Player = False
Objectives[39]Cutscenes_Point_At_Actor = False
Objectives[39]Cutscenes_Point_At_Vehicle = False
Objectives[39]Cutscenes_Follow_Player = False
Objectives[39]Cutscenes_Follow_Actor = True
Objectives[39]Cutscenes_Follow_Vehicle = False
Objectives[39]Cutscenes_Follow_Distancee = 3
Objectives[39]Cutscenes_Follow_Hieght = 1
Objectives[39]Cutscenes_Follow_Angle = 50
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = I'm sorry, you'll have to forgive my husband. He's a little slow
Objectives[40]positionX = -1423.989
Objectives[40]positionY = -211.9759
Objectives[40]positionZ = 45.50039
Objectives[40]SetPlayerActor_Use_Player = False
Objectives[40]SetPlayerActor_Player_Controllable = True
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[40]SetPlayerActor_Use_Actor = True
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 5
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = NONE
Objectives[40]Task_TalkingAnimation = getsure_its_mine
Objectives[40]Task_Time = 5
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = -1416.787
Objectives[41]positionY = -212.1507
Objectives[41]positionZ = 45.50039
Objectives[41]SetPlayerActor_Use_Player = True
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = False
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = True
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 3
Objectives[41]Task_List[0]Type = AchieveHeading
Objectives[41]Task_List[0]positionX = -1425.676
Objectives[41]Task_List[0]positionY = -213.0366
Objectives[41]Task_List[0]positionZ = 46.00039
Objectives[41]Task_List[0]heading = -795
Objectives[41]Task_List[1]Type = GestureAnimationTask
Objectives[41]Task_List[1]positionX = -1425.432
Objectives[41]Task_List[1]positionY = -212.5822
Objectives[41]Task_List[1]positionZ = 46.00039
Objectives[41]Task_List[1]time = 1000
Objectives[41]Task_List[1]animName = gesture_what_hard
Objectives[41]Task_List[2]Type = Pause
Objectives[41]Task_List[2]positionX = -1424.619
Objectives[41]Task_List[2]positionY = -211.5161
Objectives[41]Task_List[2]positionZ = 46.00039
Objectives[41]Task_List[2]time = 3
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Cutscenes_Objective
Objectives[42]Text = 
Objectives[42]positionX = -1428.352
Objectives[42]positionY = -211.0171
Objectives[42]positionZ = 45.50039
Objectives[42]Cutscenes_Time = 0
Objectives[42]Cutscenes_Trans_Time = 0
Objectives[42]Cutscenes_FOV = 30
Objectives[42]Cutscenes_Shake = Hand
Objectives[42]Cutscenes_Amplitude = 0
Objectives[42]Cutscenes_FadeOut = False
Objectives[42]Cutscenes_FadeIn = False
Objectives[42]Cutscenes_End = False
Objectives[42]Cutscenes_Point_At_Position = False
Objectives[42]Cutscenes_Point_At_Player = False
Objectives[42]Cutscenes_Point_At_Actor = False
Objectives[42]Cutscenes_Point_At_Vehicle = False
Objectives[42]Cutscenes_Follow_Player = False
Objectives[42]Cutscenes_Follow_Actor = True
Objectives[42]Cutscenes_Follow_Vehicle = False
Objectives[42]Cutscenes_Follow_Distancee = 3
Objectives[42]Cutscenes_Follow_Hieght = 1
Objectives[42]Cutscenes_Follow_Angle = 30
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = Hey, why don't we all grab a drink. We'll follow you.
Objectives[43]positionX = -1424.721
Objectives[43]positionY = -202.6522
Objectives[43]positionZ = 45.50039
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 5
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = gesture_come_here_soft
Objectives[43]Task_Time = 5
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Cutscenes_Objective
Objectives[44]Text = 
Objectives[44]positionX = -1425.541
Objectives[44]positionY = -207.0028
Objectives[44]positionZ = 45.50039
Objectives[44]Cutscenes_Time = 0
Objectives[44]Cutscenes_Trans_Time = 0
Objectives[44]Cutscenes_FOV = 30
Objectives[44]Cutscenes_Shake = Hand
Objectives[44]Cutscenes_Amplitude = 0
Objectives[44]Cutscenes_FadeOut = False
Objectives[44]Cutscenes_FadeIn = False
Objectives[44]Cutscenes_End = True
Objectives[44]Cutscenes_Point_At_Position = False
Objectives[44]Cutscenes_Point_At_Player = False
Objectives[44]Cutscenes_Point_At_Actor = False
Objectives[44]Cutscenes_Point_At_Vehicle = False
Objectives[44]Cutscenes_Follow_Player = False
Objectives[44]Cutscenes_Follow_Actor = False
Objectives[44]Cutscenes_Follow_Vehicle = False
Objectives[44]Cutscenes_Follow_Distancee = 10
Objectives[44]Cutscenes_Follow_Hieght = 1
Objectives[44]Cutscenes_Follow_Angle = 0
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Set_Player_Actor_Objective
Objectives[45]Text = 
Objectives[45]positionX = -1436.439
Objectives[45]positionY = -193.1747
Objectives[45]positionZ = 46.4623
Objectives[45]SetPlayerActor_Use_Player = False
Objectives[45]SetPlayerActor_Player_Controllable = True
Objectives[45]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[45]SetPlayerActor_Use_Actor = True
Objectives[45]SetPlayerActor_RelationshipGroup_Change = False
Objectives[45]SetPlayerActor_RelationshipGroup = Neutral
Objectives[45]SetPlayerActor_Invincible_Change = False
Objectives[45]SetPlayerActor_Invincible = False
Objectives[45]SetPlayerActor_NewTask = True
Objectives[45]Int_Task = 99
Objectives[45]Task_Repeat = False
Objectives[45]Task_Timeout = False
Objectives[45]Task_Guard_Range = 10
Objectives[45]Task_Stay_In_Range = True
Objectives[45]Task_Wander_Range = 10
Objectives[45]Task_Scenario = NONE
Objectives[45]Task_TalkingAnimation = mic_chatter
Objectives[45]Task_Time = 1
Objectives[45]TaskListCount = 1
Objectives[45]Task_List[0]Type = EnterVehicle
Objectives[45]Task_List[0]PositionX = -1434.762
Objectives[45]Task_List[0]PositionY = -197.8185
Objectives[45]Task_List[0]PositionZ = 46.80819
Objectives[45]Task_List[0]Speed = 1
Objectives[45]Task_List[0]SeatIndex = 0
Objectives[45]Task_List[0]TaskIndex = 0
Objectives[45]Task_List[0]Warp = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = -1435.281
Objectives[46]positionY = -194.905
Objectives[46]positionZ = 46.39887
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = True
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]TaskListCount = 1
Objectives[46]Task_List[0]Type = EnterVehicle
Objectives[46]Task_List[0]PositionX = -1435.709
Objectives[46]Task_List[0]PositionY = -197.169
Objectives[46]Task_List[0]PositionZ = 46.87151
Objectives[46]Task_List[0]Speed = 1
Objectives[46]Task_List[0]SeatIndex = -1
Objectives[46]Task_List[0]TaskIndex = 0
Objectives[46]Task_List[0]Warp = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = ~y~Take Aldi and Julia to a bar
Objectives[47]Type = Leave_Area
Objectives[47]positionX = -1425.304
Objectives[47]positionY = -204.2135
Objectives[47]positionZ = 45.50039
Objectives[47]Leave_Area_Distance = 25
Objectives[47]Leave_Area_Use_Objective_Position = True
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = -1437.011
Objectives[48]positionY = -196.1223
Objectives[48]positionZ = 46.47741
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 2
Objectives[48]Task_List[0]Type = EnterVehicle
Objectives[48]Task_List[0]PositionX = -1434.465
Objectives[48]Task_List[0]PositionY = -196.6923
Objectives[48]Task_List[0]PositionZ = 46.81472
Objectives[48]Task_List[0]Speed = 1
Objectives[48]Task_List[0]SeatIndex = -1
Objectives[48]Task_List[0]TaskIndex = 0
Objectives[48]Task_List[0]Warp = False
Objectives[48]Task_List[1]Type = VehicleFollow(Player)
Objectives[48]Task_List[1]positionX = -1434.648
Objectives[48]Task_List[1]positionY = -196.6136
Objectives[48]Task_List[1]positionZ = 46.82577
Objectives[48]Task_List[1]speed = 30
Objectives[48]Task_List[1]minDistance = 6
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Text = 
Objectives[49]Text2 = 
Objectives[49]Text3 = 
Objectives[49]Failed_Text = 
Objectives[49]Type = Checkpoint
Objectives[49]Checkpoint_Type = 45
Objectives[49]Reserved = 1
Objectives[49]ColorR = 255
Objectives[49]ColorG = 255
Objectives[49]ColorB = 0
Objectives[49]ColorA = 255
Objectives[49]IconColorR = 255
Objectives[49]IconColorG = 255
Objectives[49]IconColorB = 0
Objectives[49]IconColorA = 255
Objectives[49]positionX = -729.1113
Objectives[49]positionY = -206.9437
Objectives[49]positionZ = 36.04768
Objectives[49]Heading = -840
Objectives[49]Diameter = 1
Objectives[49]minimum_hight = 25
Objectives[49]maximum_hight = 1
Objectives[49]TriggerDistance = 5
Objectives[49]PlaySound = False
Objectives[49]LoseWanted = False
Objectives[49]Stop_Vehicle = False
Objectives[49]DeliverVehicleOnly = False
Objectives[49]DeliverTrailor = False
Objectives[49]DeliverTowTruck = False
Objectives[49]DeliverVehicleCargobob = False
Objectives[49]DeliverPropCargobob = False
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = 
Objectives[50]positionX = -736.3958
Objectives[50]positionY = -203.5598
Objectives[50]positionZ = 36.28511
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 99
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 1
Objectives[50]TaskListCount = 1
Objectives[50]Task_List[0]Type = WalkTo
Objectives[50]Task_List[0]DestinationX = -727.8653
Objectives[50]Task_List[0]DestinationY = -222.6859
Objectives[50]Task_List[0]DestinationZ = 36.66311
Objectives[50]Task_List[0]Rotation = -965
Objectives[50]Task_List[0]Speed = 1
Objectives[50]Task_List[0]GoStraitToCoord = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = -737.0677
Objectives[51]positionY = -200.091
Objectives[51]positionZ = 36.32615
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = False
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 1
Objectives[51]Task_List[0]Type = WalkTo
Objectives[51]Task_List[0]DestinationX = -727.9089
Objectives[51]Task_List[0]DestinationY = -221.1086
Objectives[51]Task_List[0]DestinationZ = 36.6591
Objectives[51]Task_List[0]Rotation = -925
Objectives[51]Task_List[0]Speed = 1
Objectives[51]Task_List[0]GoStraitToCoord = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = 
Objectives[52]Text2 = 
Objectives[52]Text3 = 
Objectives[52]Failed_Text = 
Objectives[52]Type = Checkpoint
Objectives[52]Checkpoint_Type = 45
Objectives[52]Reserved = 1
Objectives[52]ColorR = 255
Objectives[52]ColorG = 255
Objectives[52]ColorB = 0
Objectives[52]ColorA = 255
Objectives[52]IconColorR = 255
Objectives[52]IconColorG = 255
Objectives[52]IconColorB = 0
Objectives[52]IconColorA = 255
Objectives[52]positionX = -728.6758
Objectives[52]positionY = -223.4187
Objectives[52]positionZ = 36.18306
Objectives[52]Heading = -925
Objectives[52]Diameter = 1
Objectives[52]minimum_hight = 1
Objectives[52]maximum_hight = 10
Objectives[52]TriggerDistance = 1
Objectives[52]PlaySound = False
Objectives[52]LoseWanted = False
Objectives[52]Stop_Vehicle = False
Objectives[52]DeliverVehicleOnly = False
Objectives[52]DeliverTrailor = False
Objectives[52]DeliverTowTruck = False
Objectives[52]DeliverVehicleCargobob = False
Objectives[52]DeliverPropCargobob = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Teleport_Objective
Objectives[53]Text = 
Objectives[53]positionX = -740.2404
Objectives[53]positionY = -216.5686
Objectives[53]positionZ = 47.51868
Objectives[53]ObjectiveRotation = -14.20737
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Mission_Settings_Objective
Objectives[54]positionX = -738.6669
Objectives[54]positionY = -218.8435
Objectives[54]positionZ = 47.51868
Objectives[54]MissionSettings_TimesOfDay = 20
Objectives[54]MissionSettings_Weather = 20
Objectives[54]MissionSettings_WantedLevel = Current
Objectives[54]MissionSettings_SetWantedLevelNow = Current
Objectives[54]MissionSettings_StartNightvision = False
Objectives[54]MissionSettings_StopNightvision = False
Objectives[54]MissionSettings_StartSeethrough = False
Objectives[54]MissionSettings_StopSeethrough = False
Objectives[54]MissionSettings_StartMusic = False
Objectives[54]MissionSettings_StopMusic = False
Objectives[54]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[54]mission_ActorsCount = 3
Objectives[54]mission_Actors[0]Survive_Number = 0
Objectives[54]mission_Actors[0]Failed_Text = 
Objectives[54]mission_Actors[0]Remove_After = 63
Objectives[54]mission_Actors[0]positionX = -739.8606
Objectives[54]mission_Actors[0]positionY = -214.2204
Objectives[54]mission_Actors[0]positionZ = 48.51868
Objectives[54]mission_Actors[0]Heading = 190.7926
Objectives[54]mission_Actors[0]String_Name = u_m_m_aldinapoli
Objectives[54]mission_Actors[0]Relationship_Group = Friend
Objectives[54]mission_Actors[0]AddBlip = False
Objectives[54]mission_Actors[0]ShowCone = False
Objectives[54]mission_Actors[0]Invincible = True
Objectives[54]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[0]AlwaysFight = True
Objectives[54]mission_Actors[0]Seeing_Range = 30
Objectives[54]mission_Actors[0]Hearing_Range = 30
Objectives[54]mission_Actors[0]CombatMovement = Offensive
Objectives[54]mission_Actors[0]weapon = 966099553
Objectives[54]mission_Actors[0]Variation = Default
Objectives[54]mission_Actors[0]Task = 3
Objectives[54]mission_Actors[0]Task_Guard_Range = 5
Objectives[54]mission_Actors[0]Task_Stay_In_Range = True
Objectives[54]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[0]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[54]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[54]mission_Actors[0]NeededForObjectiveCutscene[0] = 60
Objectives[54]mission_Actors[1]Survive_Number = 0
Objectives[54]mission_Actors[1]Failed_Text = 
Objectives[54]mission_Actors[1]Remove_After = 63
Objectives[54]mission_Actors[1]positionX = -741.369
Objectives[54]mission_Actors[1]positionY = -213.7647
Objectives[54]mission_Actors[1]positionZ = 48.51855
Objectives[54]mission_Actors[1]Heading = 178.1899
Objectives[54]mission_Actors[1]String_Name = mp_f_boatstaff_01
Objectives[54]mission_Actors[1]Relationship_Group = Neutral
Objectives[54]mission_Actors[1]AddBlip = False
Objectives[54]mission_Actors[1]ShowCone = False
Objectives[54]mission_Actors[1]Invincible = True
Objectives[54]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[1]AlwaysFight = True
Objectives[54]mission_Actors[1]Seeing_Range = 30
Objectives[54]mission_Actors[1]Hearing_Range = 30
Objectives[54]mission_Actors[1]CombatMovement = Offensive
Objectives[54]mission_Actors[1]weapon = Unarmed
Objectives[54]mission_Actors[1]Variation = Default
Objectives[54]mission_Actors[1]Task = 3
Objectives[54]mission_Actors[1]Task_Guard_Range = 5
Objectives[54]mission_Actors[1]Task_Stay_In_Range = True
Objectives[54]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[1]Task_Scenario = WORLD_HUMAN_PICNIC
Objectives[54]mission_Actors[1]NeededForObjectiveCutsceneCount = 1
Objectives[54]mission_Actors[1]NeededForObjectiveCutscene[0] = 62
Objectives[54]mission_Actors[2]Survive_Number = 0
Objectives[54]mission_Actors[2]Failed_Text = 
Objectives[54]mission_Actors[2]Remove_After = 76
Objectives[54]mission_Actors[2]positionX = -739.284
Objectives[54]mission_Actors[2]positionY = -215.6291
Objectives[54]mission_Actors[2]positionZ = 48.51868
Objectives[54]mission_Actors[2]Heading = 42.82323
Objectives[54]mission_Actors[2]String_Name = ig_amandatownley
Objectives[54]mission_Actors[2]Relationship_Group = Neutral
Objectives[54]mission_Actors[2]AddBlip = False
Objectives[54]mission_Actors[2]ShowCone = False
Objectives[54]mission_Actors[2]Invincible = True
Objectives[54]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[2]AlwaysFight = True
Objectives[54]mission_Actors[2]Seeing_Range = 30
Objectives[54]mission_Actors[2]Hearing_Range = 30
Objectives[54]mission_Actors[2]CombatMovement = Offensive
Objectives[54]mission_Actors[2]weapon = 966099553
Objectives[54]mission_Actors[2]Variation = Default
Objectives[54]mission_Actors[2]Task = 3
Objectives[54]mission_Actors[2]Task_Guard_Range = 5
Objectives[54]mission_Actors[2]Task_Stay_In_Range = True
Objectives[54]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[2]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[54]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 2
Objectives[54]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 59
Objectives[54]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 66
Objectives[54]mission_Actors[2]NeededForObjectiveCutsceneCount = 1
Objectives[54]mission_Actors[2]NeededForObjectiveCutscene[0] = 58
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = -740.3616
Objectives[55]positionY = -216.8987
Objectives[55]positionZ = 47.51868
Objectives[55]SetPlayerActor_Use_Player = True
Objectives[55]SetPlayerActor_Player_Controllable = True
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[55]SetPlayerActor_Use_Actor = False
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = True
Objectives[55]Int_Task = 3
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Cutscenes_Objective
Objectives[56]Text = 
Objectives[56]positionX = -739.9235
Objectives[56]positionY = -212.3737
Objectives[56]positionZ = 47.51868
Objectives[56]Cutscenes_Time = 5
Objectives[56]Cutscenes_Trans_Time = 5
Objectives[56]Cutscenes_FOV = 30
Objectives[56]Cutscenes_Shake = Hand
Objectives[56]Cutscenes_Amplitude = 0
Objectives[56]Cutscenes_FadeOut = False
Objectives[56]Cutscenes_FadeIn = False
Objectives[56]Cutscenes_End = False
Objectives[56]Cutscenes_Point_At_Position = False
Objectives[56]Cutscenes_Point_At_Player = True
Objectives[56]Cutscenes_Point_At_Actor = False
Objectives[56]Cutscenes_Point_At_Vehicle = False
Objectives[56]Cutscenes_Follow_Player = False
Objectives[56]Cutscenes_Follow_Actor = False
Objectives[56]Cutscenes_Follow_Vehicle = False
Objectives[56]Cutscenes_Follow_Distancee = 1
Objectives[56]Cutscenes_Follow_Hieght = 2
Objectives[56]Cutscenes_Follow_Angle = 265
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Cutscenes_Objective
Objectives[57]Text = ~b~Listen, Aldina, don't take this the wrong way but.... I kinda thought you were going to be a douchebag. Turns out, you're pretty cool.
Objectives[57]positionX = -738.7228
Objectives[57]positionY = -219.3332
Objectives[57]positionZ = 47.51868
Objectives[57]Cutscenes_Time = 10
Objectives[57]Cutscenes_Trans_Time = 0
Objectives[57]Cutscenes_FOV = 30
Objectives[57]Cutscenes_Shake = Hand
Objectives[57]Cutscenes_Amplitude = 0
Objectives[57]Cutscenes_FadeOut = False
Objectives[57]Cutscenes_FadeIn = False
Objectives[57]Cutscenes_End = False
Objectives[57]Cutscenes_Point_At_Position = False
Objectives[57]Cutscenes_Point_At_Player = False
Objectives[57]Cutscenes_Point_At_Actor = False
Objectives[57]Cutscenes_Point_At_Vehicle = False
Objectives[57]Cutscenes_Follow_Player = True
Objectives[57]Cutscenes_Follow_Actor = False
Objectives[57]Cutscenes_Follow_Vehicle = False
Objectives[57]Cutscenes_Follow_Distancee = 3
Objectives[57]Cutscenes_Follow_Hieght = 1
Objectives[57]Cutscenes_Follow_Angle = 0
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Cutscenes_Objective
Objectives[58]Text = Michael! Oh my gosh!
Objectives[58]positionX = -736.6947
Objectives[58]positionY = -215.9013
Objectives[58]positionZ = 47.51868
Objectives[58]Cutscenes_Time = 5
Objectives[58]Cutscenes_Trans_Time = 0
Objectives[58]Cutscenes_FOV = 30
Objectives[58]Cutscenes_Shake = Hand
Objectives[58]Cutscenes_Amplitude = 0
Objectives[58]Cutscenes_FadeOut = False
Objectives[58]Cutscenes_FadeIn = False
Objectives[58]Cutscenes_End = False
Objectives[58]Cutscenes_Point_At_Position = False
Objectives[58]Cutscenes_Point_At_Player = False
Objectives[58]Cutscenes_Point_At_Actor = False
Objectives[58]Cutscenes_Point_At_Vehicle = False
Objectives[58]Cutscenes_Follow_Player = False
Objectives[58]Cutscenes_Follow_Actor = True
Objectives[58]Cutscenes_Follow_Vehicle = False
Objectives[58]Cutscenes_Follow_Distancee = 3
Objectives[58]Cutscenes_Follow_Hieght = 1
Objectives[58]Cutscenes_Follow_Angle = 315
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = Aldi, I'm so embarrassed....he doesn't mean anything by it
Objectives[59]positionX = -737.3019
Objectives[59]positionY = -218.2592
Objectives[59]positionZ = 47.51868
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 5
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = gesture_easy_now
Objectives[59]Task_Time = 5
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Cutscenes_Objective
Objectives[60]Text = Damn Michael, I don't know whether to be offended or....flattered (laughs)
Objectives[60]positionX = -737.4718
Objectives[60]positionY = -212.3044
Objectives[60]positionZ = 47.51868
Objectives[60]Cutscenes_Time = 6
Objectives[60]Cutscenes_Trans_Time = 0
Objectives[60]Cutscenes_FOV = 30
Objectives[60]Cutscenes_Shake = Hand
Objectives[60]Cutscenes_Amplitude = 0
Objectives[60]Cutscenes_FadeOut = False
Objectives[60]Cutscenes_FadeIn = False
Objectives[60]Cutscenes_End = False
Objectives[60]Cutscenes_Point_At_Position = False
Objectives[60]Cutscenes_Point_At_Player = False
Objectives[60]Cutscenes_Point_At_Actor = False
Objectives[60]Cutscenes_Point_At_Vehicle = False
Objectives[60]Cutscenes_Follow_Player = False
Objectives[60]Cutscenes_Follow_Actor = True
Objectives[60]Cutscenes_Follow_Vehicle = False
Objectives[60]Cutscenes_Follow_Distancee = 4
Objectives[60]Cutscenes_Follow_Hieght = 1
Objectives[60]Cutscenes_Follow_Angle = 65
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Text = It's all good man. Aldi Swinger is no douchebag, I assure you.
Objectives[61]Type = Timeout_Objective
Objectives[61]positionX = -739.4197
Objectives[61]positionY = -212.3372
Objectives[61]positionZ = 47.51868
Objectives[61]Timeout_Min = 0
Objectives[61]Timeout_Sec = 10
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Cutscenes_Objective
Objectives[62]Text = I just really love our energy together. I think you two should follow us home tonight....
Objectives[62]positionX = -741.7646
Objectives[62]positionY = -213.795
Objectives[62]positionZ = 47.85247
Objectives[62]Cutscenes_Time = 10
Objectives[62]Cutscenes_Trans_Time = 3
Objectives[62]Cutscenes_FOV = 30
Objectives[62]Cutscenes_Shake = Hand
Objectives[62]Cutscenes_Amplitude = 0
Objectives[62]Cutscenes_FadeOut = False
Objectives[62]Cutscenes_FadeIn = False
Objectives[62]Cutscenes_End = False
Objectives[62]Cutscenes_Point_At_Position = False
Objectives[62]Cutscenes_Point_At_Player = False
Objectives[62]Cutscenes_Point_At_Actor = False
Objectives[62]Cutscenes_Point_At_Vehicle = False
Objectives[62]Cutscenes_Follow_Player = False
Objectives[62]Cutscenes_Follow_Actor = True
Objectives[62]Cutscenes_Follow_Vehicle = False
Objectives[62]Cutscenes_Follow_Distancee = 3
Objectives[62]Cutscenes_Follow_Hieght = 0
Objectives[62]Cutscenes_Follow_Angle = 5
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Teleport_Objective
Objectives[63]Text = 
Objectives[63]positionX = -741.0553
Objectives[63]positionY = -221.0676
Objectives[63]positionZ = 47.51868
Objectives[63]ObjectiveRotation = -239.2074
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Cutscenes_Objective
Objectives[64]Text = 
Objectives[64]positionX = -741.0553
Objectives[64]positionY = -221.0676
Objectives[64]positionZ = 47.51868
Objectives[64]Cutscenes_Time = 0
Objectives[64]Cutscenes_Trans_Time = 0
Objectives[64]Cutscenes_FOV = 30
Objectives[64]Cutscenes_Shake = Hand
Objectives[64]Cutscenes_Amplitude = 0
Objectives[64]Cutscenes_FadeOut = False
Objectives[64]Cutscenes_FadeIn = False
Objectives[64]Cutscenes_End = True
Objectives[64]Cutscenes_Point_At_Position = False
Objectives[64]Cutscenes_Point_At_Player = False
Objectives[64]Cutscenes_Point_At_Actor = False
Objectives[64]Cutscenes_Point_At_Vehicle = False
Objectives[64]Cutscenes_Follow_Player = False
Objectives[64]Cutscenes_Follow_Actor = False
Objectives[64]Cutscenes_Follow_Vehicle = False
Objectives[64]Cutscenes_Follow_Distancee = 10
Objectives[64]Cutscenes_Follow_Hieght = 1
Objectives[64]Cutscenes_Follow_Angle = 0
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Type = Set_Player_Actor_Objective
Objectives[65]Text = 
Objectives[65]positionX = -740.5072
Objectives[65]positionY = -221.1591
Objectives[65]positionZ = 47.51868
Objectives[65]SetPlayerActor_Use_Player = True
Objectives[65]SetPlayerActor_Player_Controllable = True
Objectives[65]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[65]SetPlayerActor_Use_Actor = False
Objectives[65]SetPlayerActor_RelationshipGroup_Change = False
Objectives[65]SetPlayerActor_RelationshipGroup = Neutral
Objectives[65]SetPlayerActor_Invincible_Change = False
Objectives[65]SetPlayerActor_Invincible = False
Objectives[65]SetPlayerActor_NewTask = True
Objectives[65]Int_Task = 0
Objectives[65]Task_Repeat = False
Objectives[65]Task_Timeout = False
Objectives[65]Task_Guard_Range = 10
Objectives[65]Task_Stay_In_Range = True
Objectives[65]Task_Wander_Range = 10
Objectives[65]Task_Scenario = NONE
Objectives[65]Task_TalkingAnimation = mic_chatter
Objectives[65]Task_Time = 1
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = -734.8818
Objectives[66]positionY = -220.3839
Objectives[66]positionZ = 47.51868
Objectives[66]SetPlayerActor_Use_Player = False
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[66]SetPlayerActor_Use_Actor = True
Objectives[66]SetPlayerActor_RelationshipGroup_Change = True
Objectives[66]SetPlayerActor_RelationshipGroup = Companion
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 0
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Text = 
Objectives[67]Text2 = 
Objectives[67]Text3 = 
Objectives[67]Failed_Text = 
Objectives[67]Type = Checkpoint
Objectives[67]Checkpoint_Type = 45
Objectives[67]Reserved = 1
Objectives[67]ColorR = 255
Objectives[67]ColorG = 255
Objectives[67]ColorB = 0
Objectives[67]ColorA = 255
Objectives[67]IconColorR = 255
Objectives[67]IconColorG = 255
Objectives[67]IconColorB = 0
Objectives[67]IconColorA = 255
Objectives[67]positionX = -749.0897
Objectives[67]positionY = -228.1428
Objectives[67]positionZ = 47.51868
Objectives[67]Heading = -239.2074
Objectives[67]Diameter = 1
Objectives[67]minimum_hight = 1
Objectives[67]maximum_hight = 10
Objectives[67]TriggerDistance = 1
Objectives[67]PlaySound = False
Objectives[67]LoseWanted = False
Objectives[67]Stop_Vehicle = False
Objectives[67]DeliverVehicleOnly = False
Objectives[67]DeliverTrailor = False
Objectives[67]DeliverTowTruck = False
Objectives[67]DeliverVehicleCargobob = False
Objectives[67]DeliverPropCargobob = False
Objectives[67]mission_ActorsCount = 2
Objectives[67]mission_Actors[0]SpawnInVehicle = True
Objectives[67]mission_Actors[0]SeatIndex = 0
Objectives[67]mission_Actors[0]Survive_Number = 0
Objectives[67]mission_Actors[0]Failed_Text = 
Objectives[67]mission_Actors[0]Remove_After = 74
Objectives[67]mission_Actors[0]positionX = -736.5121
Objectives[67]mission_Actors[0]positionY = -195.3078
Objectives[67]mission_Actors[0]positionZ = 36.67172
Objectives[67]mission_Actors[0]Heading = 205.7528
Objectives[67]mission_Actors[0]String_Name = mp_f_boatstaff_01
Objectives[67]mission_Actors[0]Relationship_Group = Friend
Objectives[67]mission_Actors[0]AddBlip = False
Objectives[67]mission_Actors[0]ShowCone = False
Objectives[67]mission_Actors[0]Invincible = True
Objectives[67]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[67]mission_Actors[0]AlwaysFight = True
Objectives[67]mission_Actors[0]Seeing_Range = 30
Objectives[67]mission_Actors[0]Hearing_Range = 30
Objectives[67]mission_Actors[0]CombatMovement = Offensive
Objectives[67]mission_Actors[0]weapon = Unarmed
Objectives[67]mission_Actors[0]Variation = Default
Objectives[67]mission_Actors[0]Task = 0
Objectives[67]mission_Actors[0]Task_Guard_Range = 5
Objectives[67]mission_Actors[0]Task_Stay_In_Range = True
Objectives[67]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[67]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[67]mission_Actors[0]Task_Scenario = NONE
Objectives[67]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[67]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 73
Objectives[67]mission_Actors[1]SpawnInVehicle = True
Objectives[67]mission_Actors[1]SeatIndex = -1
Objectives[67]mission_Actors[1]Survive_Number = 0
Objectives[67]mission_Actors[1]Failed_Text = 
Objectives[67]mission_Actors[1]Remove_After = 74
Objectives[67]mission_Actors[1]positionX = -736.5121
Objectives[67]mission_Actors[1]positionY = -195.3078
Objectives[67]mission_Actors[1]positionZ = 36.67172
Objectives[67]mission_Actors[1]Heading = 205.7528
Objectives[67]mission_Actors[1]String_Name = u_m_m_aldinapoli
Objectives[67]mission_Actors[1]Relationship_Group = Friend
Objectives[67]mission_Actors[1]AddBlip = False
Objectives[67]mission_Actors[1]ShowCone = False
Objectives[67]mission_Actors[1]Invincible = True
Objectives[67]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[67]mission_Actors[1]AlwaysFight = True
Objectives[67]mission_Actors[1]Seeing_Range = 30
Objectives[67]mission_Actors[1]Hearing_Range = 30
Objectives[67]mission_Actors[1]CombatMovement = Offensive
Objectives[67]mission_Actors[1]weapon = Unarmed
Objectives[67]mission_Actors[1]Variation = Default
Objectives[67]mission_Actors[1]Task = 99
Objectives[67]mission_Actors[1]Task_Guard_Range = 5
Objectives[67]mission_Actors[1]Task_Stay_In_Range = True
Objectives[67]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[67]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[67]mission_Actors[1]Task_Scenario = NONE
Objectives[67]mission_Actors[1]Task_List_Count = 1
Objectives[67]mission_Actors[1]Task_Repeat = False
Objectives[67]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[67]mission_Actors[1]Task_List[0]PositionX = -735.2294
Objectives[67]mission_Actors[1]Task_List[0]PositionY = -195.086
Objectives[67]mission_Actors[1]Task_List[0]PositionZ = 36.5475
Objectives[67]mission_Actors[1]Task_List[0]Block = True
Objectives[67]mission_Actors[1]NeededForFollowActorCount = 1
Objectives[67]mission_Actors[1]NeddedForObjectiveFollowActor[0] = 71
Objectives[67]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[67]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 70
Objectives[67]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 74
Objectives[67]mission_Vehicles = 1
Objectives[67]mission_Vehicles[0]positionX = -736.5121
Objectives[67]mission_Vehicles[0]positionY = -195.3078
Objectives[67]mission_Vehicles[0]positionZ = 36.67172
Objectives[67]mission_Vehicles[0]Heading = 205.7528
Objectives[67]mission_Vehicles[0]Name = F620
Objectives[67]mission_Vehicles[0]Model = f620
Objectives[67]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[67]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[67]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[67]mission_Vehicles[0]HasPearlescent = False
Objectives[67]mission_Vehicles[0]Livery = 0
Objectives[67]mission_Vehicles[0]DirtLevel = 0
Objectives[67]mission_Vehicles[0]LockedForPlayer = True
Objectives[67]mission_Vehicles[0]Locked = False
Objectives[67]mission_Vehicles[0]Alarm = False
Objectives[67]mission_Vehicles[0]HotWired = False
Objectives[67]mission_Vehicles[0]Invincible = True
Objectives[67]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[67]mission_Vehicles[0]Remove_After = 0
Objectives[67]mission_Vehicles[0]Survive_Number = 0
Objectives[67]mission_Vehicles[0]Failed_Text = 
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 70
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Teleport_Objective
Objectives[68]Text = 
Objectives[68]positionX = -726.4886
Objectives[68]positionY = -222.2196
Objectives[68]positionZ = 36.15239
Objectives[68]ObjectiveRotation = -424.2074
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Text = ~y~Get in your car and wait for Aldi to pull off
Objectives[69]Type = Timeout_Objective
Objectives[69]positionX = -731.6948
Objectives[69]positionY = -202.6796
Objectives[69]positionZ = 36.06887
Objectives[69]Timeout_Min = 0
Objectives[69]Timeout_Sec = 15
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Type = Set_Player_Actor_Objective
Objectives[70]Text = 
Objectives[70]positionX = -734.9286
Objectives[70]positionY = -193.4321
Objectives[70]positionZ = 36.02608
Objectives[70]SetPlayerActor_Use_Player = False
Objectives[70]SetPlayerActor_Player_Controllable = True
Objectives[70]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[70]SetPlayerActor_Use_Actor = True
Objectives[70]SetPlayerActor_RelationshipGroup_Change = False
Objectives[70]SetPlayerActor_RelationshipGroup = Neutral
Objectives[70]SetPlayerActor_Invincible_Change = False
Objectives[70]SetPlayerActor_Invincible = False
Objectives[70]SetPlayerActor_NewTask = True
Objectives[70]Int_Task = 99
Objectives[70]Task_Repeat = False
Objectives[70]Task_Timeout = False
Objectives[70]Task_Guard_Range = 10
Objectives[70]Task_Stay_In_Range = True
Objectives[70]Task_Wander_Range = 10
Objectives[70]Task_Scenario = NONE
Objectives[70]Task_TalkingAnimation = mic_chatter
Objectives[70]Task_Time = 1
Objectives[70]TaskListCount = 3
Objectives[70]Task_List[0]Type = EnterVehicle
Objectives[70]Task_List[0]PositionX = -735.0887
Objectives[70]Task_List[0]PositionY = -193.0641
Objectives[70]Task_List[0]PositionZ = 36.53126
Objectives[70]Task_List[0]Speed = 1
Objectives[70]Task_List[0]SeatIndex = -1
Objectives[70]Task_List[0]TaskIndex = 0
Objectives[70]Task_List[0]Warp = False
Objectives[70]Task_List[1]Type = Drive
Objectives[70]Task_List[1]PositionX = -3012.073
Objectives[70]Task_List[1]PositionY = 683.3589
Objectives[70]Task_List[1]PositionZ = 22.15244
Objectives[70]Task_List[1]Speed = 45
Objectives[70]Task_List[1]StopBeforeVehicles = True
Objectives[70]Task_List[1]StopBeforeActors = True
Objectives[70]Task_List[1]AvoidVehicles = True
Objectives[70]Task_List[1]AvoidEmptyVehicles = False
Objectives[70]Task_List[1]AvoidActors = False
Objectives[70]Task_List[1]AvoidObjects = True
Objectives[70]Task_List[1]StopAtLights = True
Objectives[70]Task_List[1]UseBlinkers = True
Objectives[70]Task_List[1]AllowGoingWrongWay = False
Objectives[70]Task_List[1]Reverse = False
Objectives[70]Task_List[1]TakeShortestPath = False
Objectives[70]Task_List[1]IgnoreRoads = False
Objectives[70]Task_List[1]IgnoreAllPathing = False
Objectives[70]Task_List[1]AvoidHighWays = False
Objectives[70]Task_List[2]Type = Drive
Objectives[70]Task_List[2]PositionX = -2998.439
Objectives[70]Task_List[2]PositionY = 688.1945
Objectives[70]Task_List[2]PositionZ = 24.8585
Objectives[70]Task_List[2]Speed = 10
Objectives[70]Task_List[2]StopBeforeVehicles = True
Objectives[70]Task_List[2]StopBeforeActors = True
Objectives[70]Task_List[2]AvoidVehicles = True
Objectives[70]Task_List[2]AvoidEmptyVehicles = False
Objectives[70]Task_List[2]AvoidActors = False
Objectives[70]Task_List[2]AvoidObjects = True
Objectives[70]Task_List[2]StopAtLights = True
Objectives[70]Task_List[2]UseBlinkers = True
Objectives[70]Task_List[2]AllowGoingWrongWay = False
Objectives[70]Task_List[2]Reverse = False
Objectives[70]Task_List[2]TakeShortestPath = False
Objectives[70]Task_List[2]IgnoreRoads = True
Objectives[70]Task_List[2]IgnoreAllPathing = True
Objectives[70]Task_List[2]AvoidHighWays = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Type = Follow_Actor
Objectives[71]Text = ~y~Follow Aldi & Julia
Objectives[71]Failed_Text = 
Objectives[71]Follow_Actor_Trigger_Distance = 15
Objectives[71]positionX = -2999.346
Objectives[71]positionY = 688.6514
Objectives[71]positionZ = 24.14936
Objectives[71]Follow_Actor_Wait_For_Player = True
Objectives[71]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[71]Follow_Actor_Min_Distance = 10
Objectives[71]Follow_Actor_Use_SpookOMeter = False
Objectives[71]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[71]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[71]Follow_Actor_Use_Max_Distance = True
Objectives[71]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[71]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[71]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[71]Follow_Actor_Max_Distance = 37.5
Objectives[71]Follow_Actor_Max_Warning_Distance = 100
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Text = 
Objectives[72]Text2 = 
Objectives[72]Text3 = 
Objectives[72]Failed_Text = 
Objectives[72]Type = Checkpoint
Objectives[72]Checkpoint_Type = 45
Objectives[72]Reserved = 1
Objectives[72]ColorR = 255
Objectives[72]ColorG = 255
Objectives[72]ColorB = 255
Objectives[72]ColorA = 0
Objectives[72]IconColorR = 255
Objectives[72]IconColorG = 255
Objectives[72]IconColorB = 255
Objectives[72]IconColorA = 0
Objectives[72]positionX = -3001.563
Objectives[72]positionY = 687.7999
Objectives[72]positionZ = 23.42964
Objectives[72]Heading = -464.2074
Objectives[72]Diameter = 1
Objectives[72]minimum_hight = 1
Objectives[72]maximum_hight = 10
Objectives[72]TriggerDistance = 7.5
Objectives[72]PlaySound = False
Objectives[72]LoseWanted = False
Objectives[72]Stop_Vehicle = False
Objectives[72]DeliverVehicleOnly = False
Objectives[72]DeliverTrailor = False
Objectives[72]DeliverTowTruck = False
Objectives[72]DeliverVehicleCargobob = False
Objectives[72]DeliverPropCargobob = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = -2997.307
Objectives[73]positionY = 685.8053
Objectives[73]positionZ = 24.43545
Objectives[73]SetPlayerActor_Use_Player = False
Objectives[73]SetPlayerActor_Player_Controllable = True
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[73]SetPlayerActor_Use_Actor = True
Objectives[73]SetPlayerActor_RelationshipGroup_Change = False
Objectives[73]SetPlayerActor_RelationshipGroup = Neutral
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = False
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 1
Objectives[73]Task_List[0]Type = WalkTo
Objectives[73]Task_List[0]DestinationX = -2995.198
Objectives[73]Task_List[0]DestinationY = 682.7444
Objectives[73]Task_List[0]DestinationZ = 24.54435
Objectives[73]Task_List[0]Rotation = -454.2074
Objectives[73]Task_List[0]Speed = 1
Objectives[73]Task_List[0]GoStraitToCoord = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Type = Set_Player_Actor_Objective
Objectives[74]Text = Come on in guys...
Objectives[74]positionX = -3000.369
Objectives[74]positionY = 684.6603
Objectives[74]positionZ = 23.46
Objectives[74]SetPlayerActor_Use_Player = False
Objectives[74]SetPlayerActor_Player_Controllable = True
Objectives[74]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[74]SetPlayerActor_Use_Actor = True
Objectives[74]SetPlayerActor_RelationshipGroup_Change = False
Objectives[74]SetPlayerActor_RelationshipGroup = Neutral
Objectives[74]SetPlayerActor_Invincible_Change = False
Objectives[74]SetPlayerActor_Invincible = False
Objectives[74]SetPlayerActor_NewTask = True
Objectives[74]Int_Task = 99
Objectives[74]Task_Repeat = False
Objectives[74]Task_Timeout = True
Objectives[74]Task_Guard_Range = 10
Objectives[74]Task_Stay_In_Range = True
Objectives[74]Task_Wander_Range = 10
Objectives[74]Task_Scenario = NONE
Objectives[74]Task_TalkingAnimation = mic_chatter
Objectives[74]Task_Time = 1
Objectives[74]TaskListCount = 1
Objectives[74]Task_List[0]Type = WalkTo
Objectives[74]Task_List[0]DestinationX = -2994.849
Objectives[74]Task_List[0]DestinationY = 682.8093
Objectives[74]Task_List[0]DestinationZ = 24.54338
Objectives[74]Task_List[0]Rotation = -454.2074
Objectives[74]Task_List[0]Speed = 1
Objectives[74]Task_List[0]GoStraitToCoord = False
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Text = 
Objectives[75]Text2 = 
Objectives[75]Text3 = 
Objectives[75]Failed_Text = 
Objectives[75]Type = Checkpoint
Objectives[75]Checkpoint_Type = 45
Objectives[75]Reserved = 1
Objectives[75]ColorR = 255
Objectives[75]ColorG = 255
Objectives[75]ColorB = 0
Objectives[75]ColorA = 255
Objectives[75]IconColorR = 255
Objectives[75]IconColorG = 255
Objectives[75]IconColorB = 0
Objectives[75]IconColorA = 255
Objectives[75]positionX = -2994.871
Objectives[75]positionY = 682.5289
Objectives[75]positionZ = 24.04324
Objectives[75]Heading = -454.2074
Objectives[75]Diameter = 1
Objectives[75]minimum_hight = 1
Objectives[75]maximum_hight = 10
Objectives[75]TriggerDistance = 1
Objectives[75]PlaySound = False
Objectives[75]LoseWanted = False
Objectives[75]Stop_Vehicle = False
Objectives[75]DeliverVehicleOnly = False
Objectives[75]DeliverTrailor = False
Objectives[75]DeliverTowTruck = False
Objectives[75]DeliverVehicleCargobob = False
Objectives[75]DeliverPropCargobob = False
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Teleport_Objective
Objectives[76]Text = 
Objectives[76]positionX = -783.3015
Objectives[76]positionY = 319.8244
Objectives[76]positionZ = 216.6418
Objectives[76]ObjectiveRotation = -694.2074
Objectives[76]mission_ActorsCount = 3
Objectives[76]mission_Actors[0]Survive_Number = 0
Objectives[76]mission_Actors[0]Failed_Text = 
Objectives[76]mission_Actors[0]Remove_After = 94
Objectives[76]mission_Actors[0]positionX = -783.7065
Objectives[76]mission_Actors[0]positionY = 321.221
Objectives[76]mission_Actors[0]positionZ = 217.4385
Objectives[76]mission_Actors[0]Heading = 87.50764
Objectives[76]mission_Actors[0]String_Name = ig_amandatownley
Objectives[76]mission_Actors[0]Relationship_Group = Friend
Objectives[76]mission_Actors[0]AddBlip = False
Objectives[76]mission_Actors[0]ShowCone = False
Objectives[76]mission_Actors[0]Invincible = True
Objectives[76]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[76]mission_Actors[0]AlwaysFight = True
Objectives[76]mission_Actors[0]Seeing_Range = 30
Objectives[76]mission_Actors[0]Hearing_Range = 30
Objectives[76]mission_Actors[0]CombatMovement = Offensive
Objectives[76]mission_Actors[0]weapon = Unarmed
Objectives[76]mission_Actors[0]Variation = Default
Objectives[76]mission_Actors[0]Task = 99
Objectives[76]mission_Actors[0]Task_Guard_Range = 5
Objectives[76]mission_Actors[0]Task_Stay_In_Range = True
Objectives[76]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[76]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[76]mission_Actors[0]Task_Scenario = NONE
Objectives[76]mission_Actors[0]Task_List_Count = 3
Objectives[76]mission_Actors[0]Task_Repeat = False
Objectives[76]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[76]mission_Actors[0]Task_List[0]PositionX = -786.0159
Objectives[76]mission_Actors[0]Task_List[0]PositionY = 322.0333
Objectives[76]mission_Actors[0]Task_List[0]PositionZ = 216.5381
Objectives[76]mission_Actors[0]Task_List[0]Block = True
Objectives[76]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[76]mission_Actors[0]Task_List[1]DestinationX = -787.5253
Objectives[76]mission_Actors[0]Task_List[1]DestinationY = 324.6679
Objectives[76]mission_Actors[0]Task_List[1]DestinationZ = 216.5381
Objectives[76]mission_Actors[0]Task_List[1]Rotation = -729.2074
Objectives[76]mission_Actors[0]Task_List[1]Speed = 1
Objectives[76]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[76]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[76]mission_Actors[0]Task_List[2]DestinationX = -785.2936
Objectives[76]mission_Actors[0]Task_List[2]DestinationY = 329.237
Objectives[76]mission_Actors[0]Task_List[2]DestinationZ = 216.5382
Objectives[76]mission_Actors[0]Task_List[2]Rotation = -794.2074
Objectives[76]mission_Actors[0]Task_List[2]Speed = 1
Objectives[76]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[76]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[76]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 84
Objectives[76]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[76]mission_Actors[0]NeededForObjectiveCutscene[0] = 80
Objectives[76]mission_Actors[1]Survive_Number = 0
Objectives[76]mission_Actors[1]Failed_Text = 
Objectives[76]mission_Actors[1]Remove_After = 94
Objectives[76]mission_Actors[1]positionX = -781.8856
Objectives[76]mission_Actors[1]positionY = 331.5506
Objectives[76]mission_Actors[1]positionZ = 217.0381
Objectives[76]mission_Actors[1]Heading = 276.237
Objectives[76]mission_Actors[1]String_Name = mp_f_boatstaff_01
Objectives[76]mission_Actors[1]Relationship_Group = Friend
Objectives[76]mission_Actors[1]AddBlip = False
Objectives[76]mission_Actors[1]ShowCone = False
Objectives[76]mission_Actors[1]Invincible = True
Objectives[76]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[76]mission_Actors[1]AlwaysFight = True
Objectives[76]mission_Actors[1]Seeing_Range = 30
Objectives[76]mission_Actors[1]Hearing_Range = 30
Objectives[76]mission_Actors[1]CombatMovement = Offensive
Objectives[76]mission_Actors[1]weapon = Unarmed
Objectives[76]mission_Actors[1]Variation = Default
Objectives[76]mission_Actors[1]Task = 3
Objectives[76]mission_Actors[1]Task_Guard_Range = 5
Objectives[76]mission_Actors[1]Task_Stay_In_Range = True
Objectives[76]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[76]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[76]mission_Actors[1]Task_Scenario = WORLD_HUMAN_COP_IDLES
Objectives[76]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[76]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 85
Objectives[76]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 87
Objectives[76]mission_Actors[1]NeededForObjectiveCutsceneCount = 1
Objectives[76]mission_Actors[1]NeededForObjectiveCutscene[0] = 86
Objectives[76]mission_Actors[2]Survive_Number = 0
Objectives[76]mission_Actors[2]Failed_Text = 
Objectives[76]mission_Actors[2]Remove_After = 94
Objectives[76]mission_Actors[2]positionX = -782.5242
Objectives[76]mission_Actors[2]positionY = 329.267
Objectives[76]mission_Actors[2]positionZ = 217.0381
Objectives[76]mission_Actors[2]Heading = 86.23698
Objectives[76]mission_Actors[2]String_Name = u_m_m_aldinapoli
Objectives[76]mission_Actors[2]Relationship_Group = Friend
Objectives[76]mission_Actors[2]AddBlip = False
Objectives[76]mission_Actors[2]ShowCone = False
Objectives[76]mission_Actors[2]Invincible = True
Objectives[76]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[76]mission_Actors[2]AlwaysFight = True
Objectives[76]mission_Actors[2]Seeing_Range = 30
Objectives[76]mission_Actors[2]Hearing_Range = 30
Objectives[76]mission_Actors[2]CombatMovement = Offensive
Objectives[76]mission_Actors[2]weapon = Unarmed
Objectives[76]mission_Actors[2]Variation = Default
Objectives[76]mission_Actors[2]Task = 99
Objectives[76]mission_Actors[2]Task_Guard_Range = 5
Objectives[76]mission_Actors[2]Task_Stay_In_Range = True
Objectives[76]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[76]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[76]mission_Actors[2]Task_Scenario = NONE
Objectives[76]mission_Actors[2]Task_List_Count = 1
Objectives[76]mission_Actors[2]Task_Repeat = False
Objectives[76]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[76]mission_Actors[2]Task_List[0]PositionX = -782.2852
Objectives[76]mission_Actors[2]Task_List[0]PositionY = 329.3205
Objectives[76]mission_Actors[2]Task_List[0]PositionZ = 216.5381
Objectives[76]mission_Actors[2]Task_List[0]Block = True
Objectives[76]mission_Actors[2]NeededForObjectiveCutsceneCount = 1
Objectives[76]mission_Actors[2]NeededForObjectiveCutscene[0] = 78
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Text = 
Objectives[77]Text2 = 
Objectives[77]Text3 = 
Objectives[77]Failed_Text = 
Objectives[77]Type = Checkpoint
Objectives[77]Checkpoint_Type = 45
Objectives[77]Reserved = 1
Objectives[77]ColorR = 255
Objectives[77]ColorG = 255
Objectives[77]ColorB = 255
Objectives[77]ColorA = 0
Objectives[77]IconColorR = 255
Objectives[77]IconColorG = 255
Objectives[77]IconColorB = 255
Objectives[77]IconColorA = 0
Objectives[77]positionX = -784.7775
Objectives[77]positionY = 328.7915
Objectives[77]positionZ = 216.0382
Objectives[77]Heading = -53.763
Objectives[77]Diameter = 1
Objectives[77]minimum_hight = 1
Objectives[77]maximum_hight = 10
Objectives[77]TriggerDistance = 2
Objectives[77]PlaySound = False
Objectives[77]LoseWanted = False
Objectives[77]Stop_Vehicle = False
Objectives[77]DeliverVehicleOnly = False
Objectives[77]DeliverTrailor = False
Objectives[77]DeliverTowTruck = False
Objectives[77]DeliverVehicleCargobob = False
Objectives[77]DeliverPropCargobob = False
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Cutscenes_Objective
Objectives[78]Text = Michael, grab another drink my friend. I am proud to have you joining us tonight....
Objectives[78]positionX = -782.7479
Objectives[78]positionY = 329.077
Objectives[78]positionZ = 216.0381
Objectives[78]Cutscenes_Time = 10
Objectives[78]Cutscenes_Trans_Time = 0
Objectives[78]Cutscenes_FOV = 30
Objectives[78]Cutscenes_Shake = Hand
Objectives[78]Cutscenes_Amplitude = 0
Objectives[78]Cutscenes_FadeOut = False
Objectives[78]Cutscenes_FadeIn = False
Objectives[78]Cutscenes_End = False
Objectives[78]Cutscenes_Point_At_Position = False
Objectives[78]Cutscenes_Point_At_Player = False
Objectives[78]Cutscenes_Point_At_Actor = False
Objectives[78]Cutscenes_Point_At_Vehicle = False
Objectives[78]Cutscenes_Follow_Player = False
Objectives[78]Cutscenes_Follow_Actor = True
Objectives[78]Cutscenes_Follow_Vehicle = False
Objectives[78]Cutscenes_Follow_Distancee = 3
Objectives[78]Cutscenes_Follow_Hieght = 1
Objectives[78]Cutscenes_Follow_Angle = 350
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = -785.5759
Objectives[79]positionY = 328.3121
Objectives[79]positionZ = 216.0382
Objectives[79]SetPlayerActor_Use_Player = True
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[79]SetPlayerActor_Use_Actor = False
Objectives[79]SetPlayerActor_RelationshipGroup_Change = False
Objectives[79]SetPlayerActor_RelationshipGroup = Neutral
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 3
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Type = Cutscenes_Objective
Objectives[80]Text = You two have a lovely home, Aldina....
Objectives[80]positionX = -785.1536
Objectives[80]positionY = 329.7458
Objectives[80]positionZ = 216.0382
Objectives[80]Cutscenes_Time = 5
Objectives[80]Cutscenes_Trans_Time = 3
Objectives[80]Cutscenes_FOV = 30
Objectives[80]Cutscenes_Shake = Hand
Objectives[80]Cutscenes_Amplitude = 0
Objectives[80]Cutscenes_FadeOut = False
Objectives[80]Cutscenes_FadeIn = False
Objectives[80]Cutscenes_End = False
Objectives[80]Cutscenes_Point_At_Position = False
Objectives[80]Cutscenes_Point_At_Player = False
Objectives[80]Cutscenes_Point_At_Actor = False
Objectives[80]Cutscenes_Point_At_Vehicle = False
Objectives[80]Cutscenes_Follow_Player = False
Objectives[80]Cutscenes_Follow_Actor = True
Objectives[80]Cutscenes_Follow_Vehicle = False
Objectives[80]Cutscenes_Follow_Distancee = 3
Objectives[80]Cutscenes_Follow_Hieght = 1
Objectives[80]Cutscenes_Follow_Angle = 0
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = -788.6569
Objectives[81]positionY = 328.3208
Objectives[81]positionZ = 216.0382
Objectives[81]SetPlayerActor_Use_Player = True
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[81]SetPlayerActor_Use_Actor = False
Objectives[81]SetPlayerActor_RelationshipGroup_Change = False
Objectives[81]SetPlayerActor_RelationshipGroup = Neutral
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 1
Objectives[81]Task_List[0]Type = WalkTo
Objectives[81]Task_List[0]DestinationX = -784.7506
Objectives[81]Task_List[0]DestinationY = 328.5124
Objectives[81]Task_List[0]DestinationZ = 216.5382
Objectives[81]Task_List[0]Rotation = -818.763
Objectives[81]Task_List[0]Speed = 1
Objectives[81]Task_List[0]GoStraitToCoord = True
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Set_Player_Actor_Objective
Objectives[82]Text = 
Objectives[82]positionX = -790.8391
Objectives[82]positionY = 327.6454
Objectives[82]positionZ = 216.0382
Objectives[82]SetPlayerActor_Use_Player = True
Objectives[82]SetPlayerActor_Player_Controllable = True
Objectives[82]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[82]SetPlayerActor_Use_Actor = False
Objectives[82]SetPlayerActor_RelationshipGroup_Change = False
Objectives[82]SetPlayerActor_RelationshipGroup = Neutral
Objectives[82]SetPlayerActor_Invincible_Change = False
Objectives[82]SetPlayerActor_Invincible = False
Objectives[82]SetPlayerActor_NewTask = True
Objectives[82]Int_Task = 3
Objectives[82]Task_Repeat = False
Objectives[82]Task_Timeout = False
Objectives[82]Task_Guard_Range = 10
Objectives[82]Task_Stay_In_Range = True
Objectives[82]Task_Wander_Range = 10
Objectives[82]Task_Scenario = PROP_HUMAN_BUM_SHOPPING_CART
Objectives[82]Task_TalkingAnimation = mic_chatter
Objectives[82]Task_Time = 1
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Type = Cutscenes_Objective
Objectives[83]Text = ~b~Awh hell....I don't feel too well
Objectives[83]positionX = -789.1536
Objectives[83]positionY = 328.3329
Objectives[83]positionZ = 216.0383
Objectives[83]Cutscenes_Time = 5
Objectives[83]Cutscenes_Trans_Time = 0
Objectives[83]Cutscenes_FOV = 30
Objectives[83]Cutscenes_Shake = Hand
Objectives[83]Cutscenes_Amplitude = 0
Objectives[83]Cutscenes_FadeOut = False
Objectives[83]Cutscenes_FadeIn = False
Objectives[83]Cutscenes_End = False
Objectives[83]Cutscenes_Point_At_Position = False
Objectives[83]Cutscenes_Point_At_Player = False
Objectives[83]Cutscenes_Point_At_Actor = False
Objectives[83]Cutscenes_Point_At_Vehicle = False
Objectives[83]Cutscenes_Follow_Player = True
Objectives[83]Cutscenes_Follow_Actor = False
Objectives[83]Cutscenes_Follow_Vehicle = False
Objectives[83]Cutscenes_Follow_Distancee = 3
Objectives[83]Cutscenes_Follow_Hieght = 1
Objectives[83]Cutscenes_Follow_Angle = 0
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Set_Player_Actor_Objective
Objectives[84]Text = Oh no, Michael, what's wrong?
Objectives[84]positionX = -785.1813
Objectives[84]positionY = 330.3357
Objectives[84]positionZ = 216.0383
Objectives[84]SetPlayerActor_Use_Player = False
Objectives[84]SetPlayerActor_Player_Controllable = True
Objectives[84]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[84]SetPlayerActor_Use_Actor = True
Objectives[84]SetPlayerActor_RelationshipGroup_Change = False
Objectives[84]SetPlayerActor_RelationshipGroup = Neutral
Objectives[84]SetPlayerActor_Invincible_Change = False
Objectives[84]SetPlayerActor_Invincible = False
Objectives[84]SetPlayerActor_NewTask = True
Objectives[84]Int_Task = 99
Objectives[84]Task_Repeat = False
Objectives[84]Task_Timeout = True
Objectives[84]Task_Guard_Range = 10
Objectives[84]Task_Stay_In_Range = True
Objectives[84]Task_Wander_Range = 10
Objectives[84]Task_Scenario = NONE
Objectives[84]Task_TalkingAnimation = mic_chatter
Objectives[84]Task_Time = 1
Objectives[84]TaskListCount = 4
Objectives[84]Task_List[0]Type = AchieveHeading
Objectives[84]Task_List[0]positionX = -784.9787
Objectives[84]Task_List[0]positionY = 329.8294
Objectives[84]Task_List[0]positionZ = 216.5382
Objectives[84]Task_List[0]heading = -903.763
Objectives[84]Task_List[1]Type = TalkingTask
Objectives[84]Task_List[1]positionX = -785.4863
Objectives[84]Task_List[1]positionY = 329.9701
Objectives[84]Task_List[1]positionZ = 216.5383
Objectives[84]Task_List[1]time = 5
Objectives[84]Task_List[2]Type = GestureAnimationTask
Objectives[84]Task_List[2]positionX = -784.4732
Objectives[84]Task_List[2]positionY = 330.3467
Objectives[84]Task_List[2]positionZ = 216.5382
Objectives[84]Task_List[2]time = 1000
Objectives[84]Task_List[2]animName = gesture_shrug_hard
Objectives[84]Task_List[3]Type = Pause
Objectives[84]Task_List[3]positionX = -785.4973
Objectives[84]Task_List[3]positionY = 330.525
Objectives[84]Task_List[3]positionZ = 216.5383
Objectives[84]Task_List[3]time = 5
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Set_Player_Actor_Objective
Objectives[85]Text = 
Objectives[85]positionX = -782.0567
Objectives[85]positionY = 331.5866
Objectives[85]positionZ = 216.0381
Objectives[85]SetPlayerActor_Use_Player = False
Objectives[85]SetPlayerActor_Player_Controllable = True
Objectives[85]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[85]SetPlayerActor_Use_Actor = True
Objectives[85]SetPlayerActor_RelationshipGroup_Change = False
Objectives[85]SetPlayerActor_RelationshipGroup = Neutral
Objectives[85]SetPlayerActor_Invincible_Change = False
Objectives[85]SetPlayerActor_Invincible = False
Objectives[85]SetPlayerActor_NewTask = True
Objectives[85]Int_Task = 99
Objectives[85]Task_Repeat = False
Objectives[85]Task_Timeout = False
Objectives[85]Task_Guard_Range = 10
Objectives[85]Task_Stay_In_Range = True
Objectives[85]Task_Wander_Range = 10
Objectives[85]Task_Scenario = NONE
Objectives[85]Task_TalkingAnimation = mic_chatter
Objectives[85]Task_Time = 1
Objectives[85]TaskListCount = 1
Objectives[85]Task_List[0]Type = AchieveHeading
Objectives[85]Task_List[0]positionX = -782.0567
Objectives[85]Task_List[0]positionY = 331.5866
Objectives[85]Task_List[0]positionZ = 216.5381
Objectives[85]Task_List[0]heading = -983.763
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Type = Cutscenes_Objective
Objectives[86]Text = 
Objectives[86]positionX = -781.6711
Objectives[86]positionY = 332.9786
Objectives[86]positionZ = 216.0381
Objectives[86]Cutscenes_Time = 0
Objectives[86]Cutscenes_Trans_Time = 0
Objectives[86]Cutscenes_FOV = 30
Objectives[86]Cutscenes_Shake = Hand
Objectives[86]Cutscenes_Amplitude = 0
Objectives[86]Cutscenes_FadeOut = False
Objectives[86]Cutscenes_FadeIn = False
Objectives[86]Cutscenes_End = False
Objectives[86]Cutscenes_Point_At_Position = False
Objectives[86]Cutscenes_Point_At_Player = False
Objectives[86]Cutscenes_Point_At_Actor = False
Objectives[86]Cutscenes_Point_At_Vehicle = False
Objectives[86]Cutscenes_Follow_Player = False
Objectives[86]Cutscenes_Follow_Actor = True
Objectives[86]Cutscenes_Follow_Vehicle = False
Objectives[86]Cutscenes_Follow_Distancee = 3
Objectives[86]Cutscenes_Follow_Hieght = 1
Objectives[86]Cutscenes_Follow_Angle = 0
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 0

Objectives[87]Type = Set_Player_Actor_Objective
Objectives[87]Text = Michael, you are more than welcome to lay down on the couch if you need to.
Objectives[87]positionX = -781.8182
Objectives[87]positionY = 334.5421
Objectives[87]positionZ = 217.2839
Objectives[87]SetPlayerActor_Use_Player = False
Objectives[87]SetPlayerActor_Player_Controllable = True
Objectives[87]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[87]SetPlayerActor_Use_Actor = True
Objectives[87]SetPlayerActor_RelationshipGroup_Change = False
Objectives[87]SetPlayerActor_RelationshipGroup = Neutral
Objectives[87]SetPlayerActor_Invincible_Change = False
Objectives[87]SetPlayerActor_Invincible = False
Objectives[87]SetPlayerActor_NewTask = True
Objectives[87]Int_Task = 99
Objectives[87]Task_Repeat = False
Objectives[87]Task_Timeout = True
Objectives[87]Task_Guard_Range = 10
Objectives[87]Task_Stay_In_Range = True
Objectives[87]Task_Wander_Range = 10
Objectives[87]Task_Scenario = NONE
Objectives[87]Task_TalkingAnimation = mic_chatter
Objectives[87]Task_Time = 1
Objectives[87]TaskListCount = 5
Objectives[87]Task_List[0]Type = WalkTo
Objectives[87]Task_List[0]DestinationX = -782.3356
Objectives[87]Task_List[0]DestinationY = 330.1032
Objectives[87]Task_List[0]DestinationZ = 216.5381
Objectives[87]Task_List[0]Rotation = -993.763
Objectives[87]Task_List[0]Speed = 0.5
Objectives[87]Task_List[0]GoStraitToCoord = True
Objectives[87]Task_List[1]Type = AchieveHeading
Objectives[87]Task_List[1]positionX = -782.3898
Objectives[87]Task_List[1]positionY = 329.9331
Objectives[87]Task_List[1]positionZ = 216.5381
Objectives[87]Task_List[1]heading = -993.763
Objectives[87]Task_List[2]Type = TalkingTask
Objectives[87]Task_List[2]positionX = -782.3769
Objectives[87]Task_List[2]positionY = 330.6619
Objectives[87]Task_List[2]positionZ = 216.5381
Objectives[87]Task_List[2]time = 10
Objectives[87]Task_List[3]Type = GestureAnimationTask
Objectives[87]Task_List[3]positionX = -782.1858
Objectives[87]Task_List[3]positionY = 330.3914
Objectives[87]Task_List[3]positionZ = 216.5381
Objectives[87]Task_List[3]time = 1000
Objectives[87]Task_List[3]animName = gesture_hello
Objectives[87]Task_List[4]Type = Pause
Objectives[87]Task_List[4]positionX = -782.1646
Objectives[87]Task_List[4]positionY = 330.2114
Objectives[87]Task_List[4]positionZ = 216.5381
Objectives[87]Task_List[4]time = 10
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Cutscenes_Objective
Objectives[88]Text = 
Objectives[88]positionX = -786.5723
Objectives[88]positionY = 340.2923
Objectives[88]positionZ = 216.3079
Objectives[88]Cutscenes_Time = 3
Objectives[88]Cutscenes_Trans_Time = 5
Objectives[88]Cutscenes_FOV = 30
Objectives[88]Cutscenes_Shake = Hand
Objectives[88]Cutscenes_Amplitude = 0
Objectives[88]Cutscenes_FadeOut = False
Objectives[88]Cutscenes_FadeIn = False
Objectives[88]Cutscenes_End = False
Objectives[88]Cutscenes_Point_At_Position = True
Objectives[88]Cutscenes_Point_At_Player = False
Objectives[88]Cutscenes_Point_At_Actor = False
Objectives[88]Cutscenes_Point_At_Vehicle = False
Objectives[88]Cutscenes_Follow_Player = False
Objectives[88]Cutscenes_Follow_Actor = False
Objectives[88]Cutscenes_Follow_Vehicle = False
Objectives[88]Cutscenes_Follow_Distancee = 6
Objectives[88]Cutscenes_Follow_Hieght = 1
Objectives[88]Cutscenes_Follow_Angle = 195
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 0

Objectives[89]Type = Set_Player_Actor_Objective
Objectives[89]Text = 
Objectives[89]positionX = -787.1603
Objectives[89]positionY = 333.7239
Objectives[89]positionZ = 216.0385
Objectives[89]SetPlayerActor_Use_Player = True
Objectives[89]SetPlayerActor_Player_Controllable = True
Objectives[89]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[89]SetPlayerActor_Use_Actor = False
Objectives[89]SetPlayerActor_RelationshipGroup_Change = False
Objectives[89]SetPlayerActor_RelationshipGroup = Neutral
Objectives[89]SetPlayerActor_Invincible_Change = False
Objectives[89]SetPlayerActor_Invincible = False
Objectives[89]SetPlayerActor_NewTask = True
Objectives[89]Int_Task = 0
Objectives[89]Task_Repeat = False
Objectives[89]Task_Timeout = False
Objectives[89]Task_Guard_Range = 10
Objectives[89]Task_Stay_In_Range = True
Objectives[89]Task_Wander_Range = 10
Objectives[89]Task_Scenario = NONE
Objectives[89]Task_TalkingAnimation = mic_chatter
Objectives[89]Task_Time = 1
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Cutscenes_Objective
Objectives[90]Text = 
Objectives[90]positionX = -784.9835
Objectives[90]positionY = 326.9624
Objectives[90]positionZ = 216.0382
Objectives[90]Cutscenes_Time = 0
Objectives[90]Cutscenes_Trans_Time = 0
Objectives[90]Cutscenes_FOV = 30
Objectives[90]Cutscenes_Shake = Hand
Objectives[90]Cutscenes_Amplitude = 0
Objectives[90]Cutscenes_FadeOut = False
Objectives[90]Cutscenes_FadeIn = False
Objectives[90]Cutscenes_End = True
Objectives[90]Cutscenes_Point_At_Position = False
Objectives[90]Cutscenes_Point_At_Player = False
Objectives[90]Cutscenes_Point_At_Actor = False
Objectives[90]Cutscenes_Point_At_Vehicle = False
Objectives[90]Cutscenes_Follow_Player = False
Objectives[90]Cutscenes_Follow_Actor = False
Objectives[90]Cutscenes_Follow_Vehicle = False
Objectives[90]Cutscenes_Follow_Distancee = 10
Objectives[90]Cutscenes_Follow_Hieght = 1
Objectives[90]Cutscenes_Follow_Angle = 0
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Text = 
Objectives[91]Text2 = 
Objectives[91]Text3 = 
Objectives[91]Failed_Text = 
Objectives[91]Type = Checkpoint
Objectives[91]Checkpoint_Type = 45
Objectives[91]Reserved = 1
Objectives[91]ColorR = 255
Objectives[91]ColorG = 255
Objectives[91]ColorB = 0
Objectives[91]ColorA = 255
Objectives[91]IconColorR = 255
Objectives[91]IconColorG = 255
Objectives[91]IconColorB = 0
Objectives[91]IconColorA = 255
Objectives[91]positionX = -785.7371
Objectives[91]positionY = 339.3936
Objectives[91]positionZ = 215.8385
Objectives[91]Heading = -978.7629
Objectives[91]Diameter = 1
Objectives[91]minimum_hight = 1
Objectives[91]maximum_hight = 10
Objectives[91]TriggerDistance = 2
Objectives[91]PlaySound = False
Objectives[91]LoseWanted = False
Objectives[91]Stop_Vehicle = False
Objectives[91]DeliverVehicleOnly = False
Objectives[91]DeliverTrailor = False
Objectives[91]DeliverTowTruck = False
Objectives[91]DeliverVehicleCargobob = False
Objectives[91]DeliverPropCargobob = False
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Type = Teleport_Objective
Objectives[92]Text = 
Objectives[92]positionX = -785.6525
Objectives[92]positionY = 340.3323
Objectives[92]positionZ = 216.3079
Objectives[92]ObjectiveRotation = -1178.763
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 0

Objectives[93]Type = Mission_Settings_Objective
Objectives[93]positionX = -784.0169
Objectives[93]positionY = 342.6552
Objectives[93]positionZ = 215.8385
Objectives[93]MissionSettings_TimesOfDay = 5
Objectives[93]MissionSettings_Weather = 5
Objectives[93]MissionSettings_WantedLevel = Current
Objectives[93]MissionSettings_SetWantedLevelNow = Current
Objectives[93]MissionSettings_StartNightvision = False
Objectives[93]MissionSettings_StopNightvision = False
Objectives[93]MissionSettings_StartSeethrough = False
Objectives[93]MissionSettings_StopSeethrough = False
Objectives[93]MissionSettings_StartMusic = False
Objectives[93]MissionSettings_StopMusic = False
Objectives[93]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Set_Player_Actor_Objective
Objectives[94]Text = 
Objectives[94]positionX = -785.5182
Objectives[94]positionY = 340.133
Objectives[94]positionZ = 216.3079
Objectives[94]SetPlayerActor_Use_Player = True
Objectives[94]SetPlayerActor_Player_Controllable = True
Objectives[94]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[94]SetPlayerActor_Use_Actor = False
Objectives[94]SetPlayerActor_RelationshipGroup_Change = False
Objectives[94]SetPlayerActor_RelationshipGroup = Neutral
Objectives[94]SetPlayerActor_Invincible_Change = False
Objectives[94]SetPlayerActor_Invincible = False
Objectives[94]SetPlayerActor_NewTask = True
Objectives[94]Int_Task = 3
Objectives[94]Task_Repeat = False
Objectives[94]Task_Timeout = False
Objectives[94]Task_Guard_Range = 10
Objectives[94]Task_Stay_In_Range = True
Objectives[94]Task_Wander_Range = 10
Objectives[94]Task_Scenario = WORLD_HUMAN_SUNBATHE_BACK
Objectives[94]Task_TalkingAnimation = mic_chatter
Objectives[94]Task_Time = 1
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Type = Cutscenes_Objective
Objectives[95]Text = 
Objectives[95]positionX = -784.045
Objectives[95]positionY = 340.4774
Objectives[95]positionZ = 216.3658
Objectives[95]Cutscenes_Time = 10
Objectives[95]Cutscenes_Trans_Time = 5
Objectives[95]Cutscenes_FOV = 30
Objectives[95]Cutscenes_Shake = FamilyDrugTrip
Objectives[95]Cutscenes_Amplitude = 2
Objectives[95]Cutscenes_FadeOut = False
Objectives[95]Cutscenes_FadeIn = False
Objectives[95]Cutscenes_End = False
Objectives[95]Cutscenes_Point_At_Position = False
Objectives[95]Cutscenes_Point_At_Player = True
Objectives[95]Cutscenes_Point_At_Actor = False
Objectives[95]Cutscenes_Point_At_Vehicle = False
Objectives[95]Cutscenes_Follow_Player = False
Objectives[95]Cutscenes_Follow_Actor = False
Objectives[95]Cutscenes_Follow_Vehicle = False
Objectives[95]Cutscenes_Follow_Distancee = 3
Objectives[95]Cutscenes_Follow_Hieght = 2
Objectives[95]Cutscenes_Follow_Angle = 255
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Type = Set_Player_Actor_Objective
Objectives[96]Text = 
Objectives[96]positionX = -784.5482
Objectives[96]positionY = 338.3596
Objectives[96]positionZ = 216.2763
Objectives[96]SetPlayerActor_Use_Player = True
Objectives[96]SetPlayerActor_Player_Controllable = True
Objectives[96]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[96]SetPlayerActor_Use_Actor = False
Objectives[96]SetPlayerActor_RelationshipGroup_Change = False
Objectives[96]SetPlayerActor_RelationshipGroup = Neutral
Objectives[96]SetPlayerActor_Invincible_Change = False
Objectives[96]SetPlayerActor_Invincible = False
Objectives[96]SetPlayerActor_NewTask = True
Objectives[96]Int_Task = 0
Objectives[96]Task_Repeat = False
Objectives[96]Task_Timeout = False
Objectives[96]Task_Guard_Range = 10
Objectives[96]Task_Stay_In_Range = True
Objectives[96]Task_Wander_Range = 10
Objectives[96]Task_Scenario = NONE
Objectives[96]Task_TalkingAnimation = mic_chatter
Objectives[96]Task_Time = 1
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Cutscenes_Objective
Objectives[97]Text = 
Objectives[97]positionX = -784.7228
Objectives[97]positionY = 338.2621
Objectives[97]positionZ = 216.2763
Objectives[97]Cutscenes_Time = 0
Objectives[97]Cutscenes_Trans_Time = 0
Objectives[97]Cutscenes_FOV = 30
Objectives[97]Cutscenes_Shake = Hand
Objectives[97]Cutscenes_Amplitude = 0
Objectives[97]Cutscenes_FadeOut = False
Objectives[97]Cutscenes_FadeIn = False
Objectives[97]Cutscenes_End = True
Objectives[97]Cutscenes_Point_At_Position = False
Objectives[97]Cutscenes_Point_At_Player = False
Objectives[97]Cutscenes_Point_At_Actor = False
Objectives[97]Cutscenes_Point_At_Vehicle = False
Objectives[97]Cutscenes_Follow_Player = False
Objectives[97]Cutscenes_Follow_Actor = False
Objectives[97]Cutscenes_Follow_Vehicle = False
Objectives[97]Cutscenes_Follow_Distancee = 10
Objectives[97]Cutscenes_Follow_Hieght = 1
Objectives[97]Cutscenes_Follow_Angle = 0
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Text = ~b~What? It's morning? The hell happened last night....?
Objectives[98]Type = Timeout_Objective
Objectives[98]positionX = -784.6646
Objectives[98]positionY = 336.3659
Objectives[98]positionZ = 215.8385
Objectives[98]Timeout_Min = 0
Objectives[98]Timeout_Sec = 10
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 0

Objectives[99]Text = ~y~Find Amanda
Objectives[99]Type = Timeout_Objective
Objectives[99]positionX = -782.6519
Objectives[99]positionY = 336.2168
Objectives[99]positionZ = 215.8385
Objectives[99]Timeout_Min = 0
Objectives[99]Timeout_Sec = 10
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 0

Objectives[100]Text = 
Objectives[100]Text2 = 
Objectives[100]Text3 = 
Objectives[100]Failed_Text = 
Objectives[100]Type = Checkpoint
Objectives[100]Checkpoint_Type = 45
Objectives[100]Reserved = 1
Objectives[100]ColorR = 255
Objectives[100]ColorG = 255
Objectives[100]ColorB = 255
Objectives[100]ColorA = 0
Objectives[100]IconColorR = 255
Objectives[100]IconColorG = 255
Objectives[100]IconColorB = 255
Objectives[100]IconColorA = 0
Objectives[100]positionX = -805.8903
Objectives[100]positionY = 333.2012
Objectives[100]positionZ = 219.4381
Objectives[100]Heading = -1273.763
Objectives[100]Diameter = 1
Objectives[100]minimum_hight = 1
Objectives[100]maximum_hight = 10
Objectives[100]TriggerDistance = 2
Objectives[100]PlaySound = False
Objectives[100]LoseWanted = False
Objectives[100]Stop_Vehicle = False
Objectives[100]DeliverVehicleOnly = False
Objectives[100]DeliverTrailor = False
Objectives[100]DeliverTowTruck = False
Objectives[100]DeliverVehicleCargobob = False
Objectives[100]DeliverPropCargobob = False
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Type = Set_Player_Actor_Objective
Objectives[101]Text = ~b~Where the hell is my wife....
Objectives[101]positionX = -805.8903
Objectives[101]positionY = 333.2012
Objectives[101]positionZ = 219.4381
Objectives[101]SetPlayerActor_Use_Player = True
Objectives[101]SetPlayerActor_Player_Controllable = True
Objectives[101]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[101]SetPlayerActor_Use_Actor = False
Objectives[101]SetPlayerActor_RelationshipGroup_Change = False
Objectives[101]SetPlayerActor_RelationshipGroup = Neutral
Objectives[101]SetPlayerActor_Invincible_Change = False
Objectives[101]SetPlayerActor_Invincible = False
Objectives[101]SetPlayerActor_NewTask = True
Objectives[101]Int_Task = 5
Objectives[101]Task_Repeat = False
Objectives[101]Task_Timeout = False
Objectives[101]Task_Guard_Range = 10
Objectives[101]Task_Stay_In_Range = True
Objectives[101]Task_Wander_Range = 10
Objectives[101]Task_Scenario = NONE
Objectives[101]Task_TalkingAnimation = gesture_what_hard
Objectives[101]Task_Time = 5
Objectives[101]mission_ActorsCount = 1
Objectives[101]mission_Actors[0]Survive_Number = 0
Objectives[101]mission_Actors[0]Failed_Text = 
Objectives[101]mission_Actors[0]Remove_After = 111
Objectives[101]mission_Actors[0]positionX = -787.0582
Objectives[101]mission_Actors[0]positionY = 335.1385
Objectives[101]mission_Actors[0]positionZ = 216.8385
Objectives[101]mission_Actors[0]Heading = 47.90792
Objectives[101]mission_Actors[0]String_Name = ig_amandatownley
Objectives[101]mission_Actors[0]Relationship_Group = Friend
Objectives[101]mission_Actors[0]AddBlip = False
Objectives[101]mission_Actors[0]ShowCone = False
Objectives[101]mission_Actors[0]Invincible = True
Objectives[101]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[101]mission_Actors[0]AlwaysFight = True
Objectives[101]mission_Actors[0]Seeing_Range = 30
Objectives[101]mission_Actors[0]Hearing_Range = 30
Objectives[101]mission_Actors[0]CombatMovement = Offensive
Objectives[101]mission_Actors[0]weapon = 966099553
Objectives[101]mission_Actors[0]Variation = Default
Objectives[101]mission_Actors[0]Task = 3
Objectives[101]mission_Actors[0]Task_Guard_Range = 5
Objectives[101]mission_Actors[0]Task_Stay_In_Range = True
Objectives[101]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[101]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[101]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[101]mission_Actors[0]Task_List_Count = 1
Objectives[101]mission_Actors[0]Task_Repeat = False
Objectives[101]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[101]mission_Actors[0]Task_List[0]PositionX = -786.9805
Objectives[101]mission_Actors[0]Task_List[0]PositionY = 335.0215
Objectives[101]mission_Actors[0]Task_List[0]PositionZ = 216.3385
Objectives[101]mission_Actors[0]Task_List[0]Block = True
Objectives[101]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 5
Objectives[101]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 105
Objectives[101]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 106
Objectives[101]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 108
Objectives[101]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 109
Objectives[101]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 111
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 0

Objectives[102]Text = 
Objectives[102]Text2 = 
Objectives[102]Text3 = 
Objectives[102]Failed_Text = 
Objectives[102]Type = Checkpoint
Objectives[102]Checkpoint_Type = 45
Objectives[102]Reserved = 1
Objectives[102]ColorR = 255
Objectives[102]ColorG = 255
Objectives[102]ColorB = 255
Objectives[102]ColorA = 0
Objectives[102]IconColorR = 255
Objectives[102]IconColorG = 255
Objectives[102]IconColorB = 255
Objectives[102]IconColorA = 0
Objectives[102]positionX = -787.1314
Objectives[102]positionY = 335.3477
Objectives[102]positionZ = 215.8385
Objectives[102]Heading = -1383.763
Objectives[102]Diameter = 1
Objectives[102]minimum_hight = 1
Objectives[102]maximum_hight = 10
Objectives[102]TriggerDistance = 2.5
Objectives[102]PlaySound = False
Objectives[102]LoseWanted = False
Objectives[102]Stop_Vehicle = False
Objectives[102]DeliverVehicleOnly = False
Objectives[102]DeliverTrailor = False
Objectives[102]DeliverTowTruck = False
Objectives[102]DeliverVehicleCargobob = False
Objectives[102]DeliverPropCargobob = False
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 0

Objectives[103]Type = Cutscenes_Objective
Objectives[103]Text = 
Objectives[103]positionX = -787.0442
Objectives[103]positionY = 335.8766
Objectives[103]positionZ = 215.8385
Objectives[103]Cutscenes_Time = 0
Objectives[103]Cutscenes_Trans_Time = 0
Objectives[103]Cutscenes_FOV = 30
Objectives[103]Cutscenes_Shake = Hand
Objectives[103]Cutscenes_Amplitude = 0
Objectives[103]Cutscenes_FadeOut = False
Objectives[103]Cutscenes_FadeIn = False
Objectives[103]Cutscenes_End = False
Objectives[103]Cutscenes_Point_At_Position = False
Objectives[103]Cutscenes_Point_At_Player = False
Objectives[103]Cutscenes_Point_At_Actor = True
Objectives[103]Cutscenes_Point_At_Vehicle = False
Objectives[103]Cutscenes_Follow_Player = False
Objectives[103]Cutscenes_Follow_Actor = False
Objectives[103]Cutscenes_Follow_Vehicle = False
Objectives[103]Cutscenes_Follow_Distancee = 3
Objectives[103]Cutscenes_Follow_Hieght = 2
Objectives[103]Cutscenes_Follow_Angle = 30
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 0
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 0

Objectives[104]Type = Set_Player_Actor_Objective
Objectives[104]Text = ~b~Where the hell have you been? I was looking all over for you
Objectives[104]positionX = -790.7172
Objectives[104]positionY = 334.4745
Objectives[104]positionZ = 215.8385
Objectives[104]SetPlayerActor_Use_Player = True
Objectives[104]SetPlayerActor_Player_Controllable = True
Objectives[104]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[104]SetPlayerActor_Use_Actor = False
Objectives[104]SetPlayerActor_RelationshipGroup_Change = False
Objectives[104]SetPlayerActor_RelationshipGroup = Neutral
Objectives[104]SetPlayerActor_Invincible_Change = False
Objectives[104]SetPlayerActor_Invincible = False
Objectives[104]SetPlayerActor_NewTask = True
Objectives[104]Int_Task = 5
Objectives[104]Task_Repeat = False
Objectives[104]Task_Timeout = False
Objectives[104]Task_Guard_Range = 10
Objectives[104]Task_Stay_In_Range = True
Objectives[104]Task_Wander_Range = 10
Objectives[104]Task_Scenario = NONE
Objectives[104]Task_TalkingAnimation = gesture_shrug_hard
Objectives[104]Task_Time = 10
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 0

Objectives[105]Type = Set_Player_Actor_Objective
Objectives[105]Text = Me??? Where have I been? Really?
Objectives[105]positionX = -790.3272
Objectives[105]positionY = 337.9072
Objectives[105]positionZ = 215.8385
Objectives[105]SetPlayerActor_Use_Player = False
Objectives[105]SetPlayerActor_Player_Controllable = True
Objectives[105]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[105]SetPlayerActor_Use_Actor = True
Objectives[105]SetPlayerActor_RelationshipGroup_Change = False
Objectives[105]SetPlayerActor_RelationshipGroup = Neutral
Objectives[105]SetPlayerActor_Invincible_Change = False
Objectives[105]SetPlayerActor_Invincible = False
Objectives[105]SetPlayerActor_NewTask = True
Objectives[105]Int_Task = 5
Objectives[105]Task_Repeat = False
Objectives[105]Task_Timeout = False
Objectives[105]Task_Guard_Range = 10
Objectives[105]Task_Stay_In_Range = True
Objectives[105]Task_Wander_Range = 10
Objectives[105]Task_Scenario = NONE
Objectives[105]Task_TalkingAnimation = gesture_me_hard
Objectives[105]Task_Time = 6
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 0

Objectives[106]Type = Set_Player_Actor_Objective
Objectives[106]Text = Oh I don't know. How about taking care of my drunk husband all night long in a stranger's house!
Objectives[106]positionX = -787.1792
Objectives[106]positionY = 325.0987
Objectives[106]positionZ = 216.0381
Objectives[106]SetPlayerActor_Use_Player = False
Objectives[106]SetPlayerActor_Player_Controllable = True
Objectives[106]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[106]SetPlayerActor_Use_Actor = True
Objectives[106]SetPlayerActor_RelationshipGroup_Change = False
Objectives[106]SetPlayerActor_RelationshipGroup = Neutral
Objectives[106]SetPlayerActor_Invincible_Change = False
Objectives[106]SetPlayerActor_Invincible = False
Objectives[106]SetPlayerActor_NewTask = True
Objectives[106]Int_Task = 99
Objectives[106]Task_Repeat = False
Objectives[106]Task_Timeout = True
Objectives[106]Task_Guard_Range = 10
Objectives[106]Task_Stay_In_Range = True
Objectives[106]Task_Wander_Range = 10
Objectives[106]Task_Scenario = NONE
Objectives[106]Task_TalkingAnimation = gesture_what_hard
Objectives[106]Task_Time = 10
Objectives[106]TaskListCount = 5
Objectives[106]Task_List[0]Type = TalkingTask
Objectives[106]Task_List[0]positionX = -786.5123
Objectives[106]Task_List[0]positionY = 328.8173
Objectives[106]Task_List[0]positionZ = 216.5383
Objectives[106]Task_List[0]time = 10
Objectives[106]Task_List[1]Type = GestureAnimationTask
Objectives[106]Task_List[1]positionX = -786.7261
Objectives[106]Task_List[1]positionY = 329.5882
Objectives[106]Task_List[1]positionZ = 216.5383
Objectives[106]Task_List[1]time = 1000
Objectives[106]Task_List[1]animName = gesture_what_hard
Objectives[106]Task_List[2]Type = Pause
Objectives[106]Task_List[2]positionX = -786.7261
Objectives[106]Task_List[2]positionY = 329.5882
Objectives[106]Task_List[2]positionZ = 216.5383
Objectives[106]Task_List[2]time = 5
Objectives[106]Task_List[3]Type = GestureAnimationTask
Objectives[106]Task_List[3]positionX = -786.1091
Objectives[106]Task_List[3]positionY = 329.5999
Objectives[106]Task_List[3]positionZ = 216.5383
Objectives[106]Task_List[3]time = 1000
Objectives[106]Task_List[3]animName = gesture_point
Objectives[106]Task_List[4]Type = Pause
Objectives[106]Task_List[4]positionX = -786.9449
Objectives[106]Task_List[4]positionY = 329.3304
Objectives[106]Task_List[4]positionZ = 216.5383
Objectives[106]Task_List[4]time = 5
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 0

Objectives[107]Type = Set_Player_Actor_Objective
Objectives[107]Text = ~b~Awh that's bullshit Amanda and you know it! I was on that couch by myself all night long!
Objectives[107]positionX = -791.1094
Objectives[107]positionY = 323.7595
Objectives[107]positionZ = 216.0381
Objectives[107]SetPlayerActor_Use_Player = True
Objectives[107]SetPlayerActor_Player_Controllable = True
Objectives[107]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[107]SetPlayerActor_Use_Actor = False
Objectives[107]SetPlayerActor_RelationshipGroup_Change = False
Objectives[107]SetPlayerActor_RelationshipGroup = Neutral
Objectives[107]SetPlayerActor_Invincible_Change = False
Objectives[107]SetPlayerActor_Invincible = False
Objectives[107]SetPlayerActor_NewTask = True
Objectives[107]Int_Task = 99
Objectives[107]Task_Repeat = False
Objectives[107]Task_Timeout = True
Objectives[107]Task_Guard_Range = 10
Objectives[107]Task_Stay_In_Range = True
Objectives[107]Task_Wander_Range = 10
Objectives[107]Task_Scenario = NONE
Objectives[107]Task_TalkingAnimation = gesture_hand_down
Objectives[107]Task_Time = 10
Objectives[107]TaskListCount = 5
Objectives[107]Task_List[0]Type = TalkingTask
Objectives[107]Task_List[0]positionX = -786.8121
Objectives[107]Task_List[0]positionY = 329.1264
Objectives[107]Task_List[0]positionZ = 216.5383
Objectives[107]Task_List[0]time = 10
Objectives[107]Task_List[1]Type = GestureAnimationTask
Objectives[107]Task_List[1]positionX = -786.8121
Objectives[107]Task_List[1]positionY = 329.1264
Objectives[107]Task_List[1]positionZ = 216.5383
Objectives[107]Task_List[1]time = 1000
Objectives[107]Task_List[1]animName = gesture_point
Objectives[107]Task_List[2]Type = Pause
Objectives[107]Task_List[2]positionX = -786.8121
Objectives[107]Task_List[2]positionY = 329.1264
Objectives[107]Task_List[2]positionZ = 216.5383
Objectives[107]Task_List[2]time = 3
Objectives[107]Task_List[3]Type = GestureAnimationTask
Objectives[107]Task_List[3]positionX = -786.8121
Objectives[107]Task_List[3]positionY = 329.1264
Objectives[107]Task_List[3]positionZ = 216.5383
Objectives[107]Task_List[3]time = 1000
Objectives[107]Task_List[3]animName = gesture_hand_down
Objectives[107]Task_List[4]Type = Pause
Objectives[107]Task_List[4]positionX = -786.8121
Objectives[107]Task_List[4]positionY = 329.1264
Objectives[107]Task_List[4]positionZ = 216.5383
Objectives[107]Task_List[4]time = 7
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 0

Objectives[108]Type = Set_Player_Actor_Objective
Objectives[108]Text = Hmmm sure....okay
Objectives[108]positionX = -787.4379
Objectives[108]positionY = 330.9504
Objectives[108]positionZ = 216.0384
Objectives[108]SetPlayerActor_Use_Player = False
Objectives[108]SetPlayerActor_Player_Controllable = True
Objectives[108]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[108]SetPlayerActor_Use_Actor = True
Objectives[108]SetPlayerActor_RelationshipGroup_Change = False
Objectives[108]SetPlayerActor_RelationshipGroup = Neutral
Objectives[108]SetPlayerActor_Invincible_Change = False
Objectives[108]SetPlayerActor_Invincible = False
Objectives[108]SetPlayerActor_NewTask = True
Objectives[108]Int_Task = 5
Objectives[108]Task_Repeat = False
Objectives[108]Task_Timeout = False
Objectives[108]Task_Guard_Range = 10
Objectives[108]Task_Stay_In_Range = True
Objectives[108]Task_Wander_Range = 10
Objectives[108]Task_Scenario = NONE
Objectives[108]Task_TalkingAnimation = gesture_nod_yes_soft
Objectives[108]Task_Time = 5
Objectives[108]mission_ActorsCount = 0
Objectives[108]mission_Vehicles = 0
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 0

Objectives[109]Type = Set_Player_Actor_Objective
Objectives[109]Text = HOW WOULD YOU EVEN KNOW YA DRUNK BASTARD!?
Objectives[109]positionX = -789.2175
Objectives[109]positionY = 324.4473
Objectives[109]positionZ = 216.0381
Objectives[109]SetPlayerActor_Use_Player = False
Objectives[109]SetPlayerActor_Player_Controllable = True
Objectives[109]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[109]SetPlayerActor_Use_Actor = True
Objectives[109]SetPlayerActor_RelationshipGroup_Change = False
Objectives[109]SetPlayerActor_RelationshipGroup = Neutral
Objectives[109]SetPlayerActor_Invincible_Change = False
Objectives[109]SetPlayerActor_Invincible = False
Objectives[109]SetPlayerActor_NewTask = True
Objectives[109]Int_Task = 5
Objectives[109]Task_Repeat = False
Objectives[109]Task_Timeout = False
Objectives[109]Task_Guard_Range = 10
Objectives[109]Task_Stay_In_Range = True
Objectives[109]Task_Wander_Range = 10
Objectives[109]Task_Scenario = NONE
Objectives[109]Task_TalkingAnimation = gesture_point
Objectives[109]Task_Time = 5
Objectives[109]mission_ActorsCount = 0
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 0

Objectives[110]Type = Cutscenes_Objective
Objectives[110]Text = 
Objectives[110]positionX = -787.2051
Objectives[110]positionY = 330.6517
Objectives[110]positionZ = 216.0383
Objectives[110]Cutscenes_Time = 0
Objectives[110]Cutscenes_Trans_Time = 0
Objectives[110]Cutscenes_FOV = 30
Objectives[110]Cutscenes_Shake = Hand
Objectives[110]Cutscenes_Amplitude = 0
Objectives[110]Cutscenes_FadeOut = False
Objectives[110]Cutscenes_FadeIn = False
Objectives[110]Cutscenes_End = True
Objectives[110]Cutscenes_Point_At_Position = False
Objectives[110]Cutscenes_Point_At_Player = False
Objectives[110]Cutscenes_Point_At_Actor = False
Objectives[110]Cutscenes_Point_At_Vehicle = False
Objectives[110]Cutscenes_Follow_Player = False
Objectives[110]Cutscenes_Follow_Actor = False
Objectives[110]Cutscenes_Follow_Vehicle = False
Objectives[110]Cutscenes_Follow_Distancee = 10
Objectives[110]Cutscenes_Follow_Hieght = 1
Objectives[110]Cutscenes_Follow_Angle = 0
Objectives[110]mission_ActorsCount = 0
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 0

Objectives[111]Type = Set_Player_Actor_Objective
Objectives[111]Text = 
Objectives[111]positionX = -787.7605
Objectives[111]positionY = 321.7803
Objectives[111]positionZ = 216.0381
Objectives[111]SetPlayerActor_Use_Player = False
Objectives[111]SetPlayerActor_Player_Controllable = True
Objectives[111]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[111]SetPlayerActor_Use_Actor = True
Objectives[111]SetPlayerActor_RelationshipGroup_Change = False
Objectives[111]SetPlayerActor_RelationshipGroup = Neutral
Objectives[111]SetPlayerActor_Invincible_Change = False
Objectives[111]SetPlayerActor_Invincible = False
Objectives[111]SetPlayerActor_NewTask = True
Objectives[111]Int_Task = 99
Objectives[111]Task_Repeat = False
Objectives[111]Task_Timeout = True
Objectives[111]Task_Guard_Range = 10
Objectives[111]Task_Stay_In_Range = True
Objectives[111]Task_Wander_Range = 10
Objectives[111]Task_Scenario = NONE
Objectives[111]Task_TalkingAnimation = mic_chatter
Objectives[111]Task_Time = 1
Objectives[111]TaskListCount = 4
Objectives[111]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[111]Task_List[0]positionX = -786.982
Objectives[111]Task_List[0]positionY = 326.4138
Objectives[111]Task_List[0]positionZ = 216.5382
Objectives[111]Task_List[0]Block = True
Objectives[111]Task_List[1]Type = WalkTo
Objectives[111]Task_List[1]DestinationX = -787.1429
Objectives[111]Task_List[1]DestinationY = 323.7178
Objectives[111]Task_List[1]DestinationZ = 216.5381
Objectives[111]Task_List[1]Rotation = -1253.763
Objectives[111]Task_List[1]Speed = 1
Objectives[111]Task_List[1]GoStraitToCoord = True
Objectives[111]Task_List[2]Type = WalkTo
Objectives[111]Task_List[2]DestinationX = -781.8699
Objectives[111]Task_List[2]DestinationY = 319.1292
Objectives[111]Task_List[2]DestinationZ = 217.1788
Objectives[111]Task_List[2]Rotation = -1218.763
Objectives[111]Task_List[2]Speed = 1
Objectives[111]Task_List[2]GoStraitToCoord = True
Objectives[111]Task_List[3]Type = WalkTo
Objectives[111]Task_List[3]DestinationX = -781.7282
Objectives[111]Task_List[3]DestinationY = 315.6401
Objectives[111]Task_List[3]DestinationZ = 217.1384
Objectives[111]Task_List[3]Rotation = -1253.763
Objectives[111]Task_List[3]Speed = 1
Objectives[111]Task_List[3]GoStraitToCoord = True
Objectives[111]mission_ActorsCount = 0
Objectives[111]mission_Vehicles = 0
Objectives[111]Mission_Needed_Vehicles = 0
Objectives[111]mission_PropsCount = 0
Objectives[111]mission_Pickup_Props_Count = 0
Objectives[111]ObjectiveMessages = 0

Objectives[112]Text = ~y~Leave
Objectives[112]Text2 = 
Objectives[112]Text3 = 
Objectives[112]Failed_Text = 
Objectives[112]Type = Checkpoint
Objectives[112]Checkpoint_Type = 45
Objectives[112]Reserved = 1
Objectives[112]ColorR = 255
Objectives[112]ColorG = 255
Objectives[112]ColorB = 0
Objectives[112]ColorA = 255
Objectives[112]IconColorR = 255
Objectives[112]IconColorG = 255
Objectives[112]IconColorB = 0
Objectives[112]IconColorA = 255
Objectives[112]positionX = -787.0648
Objectives[112]positionY = 315.7309
Objectives[112]positionZ = 216.6384
Objectives[112]Heading = -1253.763
Objectives[112]Diameter = 1
Objectives[112]minimum_hight = 1
Objectives[112]maximum_hight = 10
Objectives[112]TriggerDistance = 1.5
Objectives[112]PlaySound = False
Objectives[112]LoseWanted = False
Objectives[112]Stop_Vehicle = False
Objectives[112]DeliverVehicleOnly = False
Objectives[112]DeliverTrailor = False
Objectives[112]DeliverTowTruck = False
Objectives[112]DeliverVehicleCargobob = False
Objectives[112]DeliverPropCargobob = False
Objectives[112]mission_ActorsCount = 0
Objectives[112]mission_Vehicles = 0
Objectives[112]Mission_Needed_Vehicles = 0
Objectives[112]mission_PropsCount = 0
Objectives[112]mission_Pickup_Props_Count = 0
Objectives[112]ObjectiveMessages = 0

Objectives[113]Type = Teleport_Objective
Objectives[113]Text = 
Objectives[113]positionX = -2995.421
Objectives[113]positionY = 682.7012
Objectives[113]positionZ = 24.04497
Objectives[113]ObjectiveRotation = -1238.763
Objectives[113]mission_ActorsCount = 2
Objectives[113]mission_Actors[0]Survive_Number = 0
Objectives[113]mission_Actors[0]Failed_Text = 
Objectives[113]mission_Actors[0]Remove_After = 0
Objectives[113]mission_Actors[0]positionX = -2993.448
Objectives[113]mission_Actors[0]positionY = 677.845
Objectives[113]mission_Actors[0]positionZ = 25.03617
Objectives[113]mission_Actors[0]Heading = 207.8931
Objectives[113]mission_Actors[0]String_Name = ig_amandatownley
Objectives[113]mission_Actors[0]Relationship_Group = Friend
Objectives[113]mission_Actors[0]AddBlip = False
Objectives[113]mission_Actors[0]ShowCone = False
Objectives[113]mission_Actors[0]Invincible = True
Objectives[113]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[113]mission_Actors[0]AlwaysFight = True
Objectives[113]mission_Actors[0]Seeing_Range = 30
Objectives[113]mission_Actors[0]Hearing_Range = 30
Objectives[113]mission_Actors[0]CombatMovement = Offensive
Objectives[113]mission_Actors[0]weapon = Unarmed
Objectives[113]mission_Actors[0]Variation = Default
Objectives[113]mission_Actors[0]Task = 99
Objectives[113]mission_Actors[0]Task_Guard_Range = 5
Objectives[113]mission_Actors[0]Task_Stay_In_Range = True
Objectives[113]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[113]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[113]mission_Actors[0]Task_Scenario = NONE
Objectives[113]mission_Actors[0]Task_List_Count = 1
Objectives[113]mission_Actors[0]Task_Repeat = False
Objectives[113]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[113]mission_Actors[0]Task_List[0]PositionX = -2993.395
Objectives[113]mission_Actors[0]Task_List[0]PositionY = 677.5168
Objectives[113]mission_Actors[0]Task_List[0]PositionZ = 24.53617
Objectives[113]mission_Actors[0]Task_List[0]Block = True
Objectives[113]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[113]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 116
Objectives[113]mission_Actors[1]Survive_Number = 0
Objectives[113]mission_Actors[1]Failed_Text = 
Objectives[113]mission_Actors[1]Remove_After = 0
Objectives[113]mission_Actors[1]positionX = -2994.227
Objectives[113]mission_Actors[1]positionY = 678.215
Objectives[113]mission_Actors[1]positionZ = 25.03617
Objectives[113]mission_Actors[1]Heading = 201.2372
Objectives[113]mission_Actors[1]String_Name = player_zero
Objectives[113]mission_Actors[1]Relationship_Group = Friend
Objectives[113]mission_Actors[1]AddBlip = False
Objectives[113]mission_Actors[1]ShowCone = False
Objectives[113]mission_Actors[1]Invincible = True
Objectives[113]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[113]mission_Actors[1]AlwaysFight = True
Objectives[113]mission_Actors[1]Seeing_Range = 30
Objectives[113]mission_Actors[1]Hearing_Range = 30
Objectives[113]mission_Actors[1]CombatMovement = Offensive
Objectives[113]mission_Actors[1]weapon = Unarmed
Objectives[113]mission_Actors[1]Variation = Custom
Objectives[113]mission_Actors[1]Task = 99
Objectives[113]mission_Actors[1]Task_Guard_Range = 5
Objectives[113]mission_Actors[1]Task_Stay_In_Range = True
Objectives[113]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[113]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[113]mission_Actors[1]Task_Scenario = NONE
Objectives[113]mission_Actors[1]Task_List_Count = 1
Objectives[113]mission_Actors[1]Task_Repeat = False
Objectives[113]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[113]mission_Actors[1]Task_List[0]PositionX = -2993.341
Objectives[113]mission_Actors[1]Task_List[0]PositionY = 677.8019
Objectives[113]mission_Actors[1]Task_List[0]PositionZ = 24.53617
Objectives[113]mission_Actors[1]Task_List[0]Block = True
Objectives[113]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 2
Objectives[113]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 7
Objectives[113]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[113]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[113]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[113]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[113]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[113]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[113]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[113]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[113]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[113]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[113]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 117
Objectives[113]mission_Vehicles = 0
Objectives[113]Mission_Needed_Vehicles = 0
Objectives[113]mission_PropsCount = 0
Objectives[113]mission_Pickup_Props_Count = 0
Objectives[113]ObjectiveMessages = 0

Objectives[114]Type = Set_Player_Actor_Objective
Objectives[114]Text = 
Objectives[114]positionX = -2993.108
Objectives[114]positionY = 677.1674
Objectives[114]positionZ = 24.03617
Objectives[114]SetPlayerActor_Use_Player = True
Objectives[114]SetPlayerActor_Player_Controllable = False
Objectives[114]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[114]SetPlayerActor_Use_Actor = False
Objectives[114]SetPlayerActor_RelationshipGroup_Change = False
Objectives[114]SetPlayerActor_RelationshipGroup = Neutral
Objectives[114]SetPlayerActor_Invincible_Change = False
Objectives[114]SetPlayerActor_Invincible = False
Objectives[114]SetPlayerActor_NewTask = False
Objectives[114]Int_Task = 0
Objectives[114]Task_Repeat = False
Objectives[114]Task_Timeout = False
Objectives[114]Task_Guard_Range = 10
Objectives[114]Task_Stay_In_Range = True
Objectives[114]Task_Wander_Range = 10
Objectives[114]Task_Scenario = NONE
Objectives[114]Task_TalkingAnimation = mic_chatter
Objectives[114]Task_Time = 1
Objectives[114]mission_ActorsCount = 0
Objectives[114]mission_Vehicles = 0
Objectives[114]Mission_Needed_Vehicles = 0
Objectives[114]mission_PropsCount = 0
Objectives[114]mission_Pickup_Props_Count = 0
Objectives[114]ObjectiveMessages = 0

Objectives[115]Type = Cutscenes_Objective
Objectives[115]Text = 
Objectives[115]positionX = -2990.544
Objectives[115]positionY = 668.9272
Objectives[115]positionZ = 23.81814
Objectives[115]Cutscenes_Time = 0
Objectives[115]Cutscenes_Trans_Time = 0
Objectives[115]Cutscenes_FOV = 30
Objectives[115]Cutscenes_Shake = Hand
Objectives[115]Cutscenes_Amplitude = 0
Objectives[115]Cutscenes_FadeOut = False
Objectives[115]Cutscenes_FadeIn = False
Objectives[115]Cutscenes_End = False
Objectives[115]Cutscenes_Point_At_Position = True
Objectives[115]Cutscenes_Point_At_Player = False
Objectives[115]Cutscenes_Point_At_Actor = False
Objectives[115]Cutscenes_Point_At_Vehicle = False
Objectives[115]Cutscenes_Follow_Player = False
Objectives[115]Cutscenes_Follow_Actor = False
Objectives[115]Cutscenes_Follow_Vehicle = False
Objectives[115]Cutscenes_Follow_Distancee = 13
Objectives[115]Cutscenes_Follow_Hieght = 2
Objectives[115]Cutscenes_Follow_Angle = 340
Objectives[115]mission_ActorsCount = 0
Objectives[115]mission_Vehicles = 0
Objectives[115]Mission_Needed_Vehicles = 0
Objectives[115]mission_PropsCount = 0
Objectives[115]mission_Pickup_Props_Count = 0
Objectives[115]ObjectiveMessages = 0

Objectives[116]Type = Set_Player_Actor_Objective
Objectives[116]Text = 
Objectives[116]positionX = -2990.535
Objectives[116]positionY = 673.8446
Objectives[116]positionZ = 24.03617
Objectives[116]SetPlayerActor_Use_Player = False
Objectives[116]SetPlayerActor_Player_Controllable = True
Objectives[116]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[116]SetPlayerActor_Use_Actor = True
Objectives[116]SetPlayerActor_RelationshipGroup_Change = False
Objectives[116]SetPlayerActor_RelationshipGroup = Neutral
Objectives[116]SetPlayerActor_Invincible_Change = False
Objectives[116]SetPlayerActor_Invincible = False
Objectives[116]SetPlayerActor_NewTask = True
Objectives[116]Int_Task = 99
Objectives[116]Task_Repeat = False
Objectives[116]Task_Timeout = False
Objectives[116]Task_Guard_Range = 10
Objectives[116]Task_Stay_In_Range = True
Objectives[116]Task_Wander_Range = 10
Objectives[116]Task_Scenario = NONE
Objectives[116]Task_TalkingAnimation = mic_chatter
Objectives[116]Task_Time = 1
Objectives[116]TaskListCount = 3
Objectives[116]Task_List[0]Type = WalkTo
Objectives[116]Task_List[0]DestinationX = -2991.517
Objectives[116]Task_List[0]DestinationY = 673.7063
Objectives[116]Task_List[0]DestinationZ = 24.53617
Objectives[116]Task_List[0]Rotation = -1333.763
Objectives[116]Task_List[0]Speed = 1
Objectives[116]Task_List[0]GoStraitToCoord = True
Objectives[116]Task_List[1]Type = WalkTo
Objectives[116]Task_List[1]DestinationX = -2995.533
Objectives[116]Task_List[1]DestinationY = 672.5552
Objectives[116]Task_List[1]DestinationZ = 24.53792
Objectives[116]Task_List[1]Rotation = -1378.763
Objectives[116]Task_List[1]Speed = 1
Objectives[116]Task_List[1]GoStraitToCoord = True
Objectives[116]Task_List[2]Type = WalkTo
Objectives[116]Task_List[2]DestinationX = -2998.001
Objectives[116]Task_List[2]DestinationY = 681.4278
Objectives[116]Task_List[2]DestinationZ = 24.54769
Objectives[116]Task_List[2]Rotation = -1418.763
Objectives[116]Task_List[2]Speed = 1
Objectives[116]Task_List[2]GoStraitToCoord = True
Objectives[116]mission_ActorsCount = 0
Objectives[116]mission_Vehicles = 0
Objectives[116]Mission_Needed_Vehicles = 0
Objectives[116]mission_PropsCount = 0
Objectives[116]mission_Pickup_Props_Count = 0
Objectives[116]ObjectiveMessages = 0

Objectives[117]Type = Set_Player_Actor_Objective
Objectives[117]Text = ~b~So now you're not talking to me?
Objectives[117]positionX = -2993.041
Objectives[117]positionY = 672.4865
Objectives[117]positionZ = 24.03617
Objectives[117]SetPlayerActor_Use_Player = False
Objectives[117]SetPlayerActor_Player_Controllable = True
Objectives[117]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[117]SetPlayerActor_Use_Actor = True
Objectives[117]SetPlayerActor_RelationshipGroup_Change = False
Objectives[117]SetPlayerActor_RelationshipGroup = Neutral
Objectives[117]SetPlayerActor_Invincible_Change = False
Objectives[117]SetPlayerActor_Invincible = False
Objectives[117]SetPlayerActor_NewTask = True
Objectives[117]Int_Task = 99
Objectives[117]Task_Repeat = False
Objectives[117]Task_Timeout = True
Objectives[117]Task_Guard_Range = 10
Objectives[117]Task_Stay_In_Range = True
Objectives[117]Task_Wander_Range = 10
Objectives[117]Task_Scenario = NONE
Objectives[117]Task_TalkingAnimation = mic_chatter
Objectives[117]Task_Time = 1
Objectives[117]TaskListCount = 4
Objectives[117]Task_List[0]Type = TalkingTask
Objectives[117]Task_List[0]positionX = -2993.281
Objectives[117]Task_List[0]positionY = 677.829
Objectives[117]Task_List[0]positionZ = 24.53617
Objectives[117]Task_List[0]time = 59
Objectives[117]Task_List[1]Type = WalkTo
Objectives[117]Task_List[1]DestinationX = -2991.903
Objectives[117]Task_List[1]DestinationY = 673.1467
Objectives[117]Task_List[1]DestinationZ = 24.53617
Objectives[117]Task_List[1]Rotation = -1353.763
Objectives[117]Task_List[1]Speed = 0.5
Objectives[117]Task_List[1]GoStraitToCoord = True
Objectives[117]Task_List[2]Type = WalkTo
Objectives[117]Task_List[2]DestinationX = -2995.32
Objectives[117]Task_List[2]DestinationY = 672.5073
Objectives[117]Task_List[2]DestinationZ = 24.53749
Objectives[117]Task_List[2]Rotation = -1428.763
Objectives[117]Task_List[2]Speed = 0.5
Objectives[117]Task_List[2]GoStraitToCoord = True
Objectives[117]Task_List[3]Type = WalkTo
Objectives[117]Task_List[3]DestinationX = -2998.287
Objectives[117]Task_List[3]DestinationY = 681.7081
Objectives[117]Task_List[3]DestinationZ = 24.54769
Objectives[117]Task_List[3]Rotation = -1428.763
Objectives[117]Task_List[3]Speed = 0.5
Objectives[117]Task_List[3]GoStraitToCoord = True
Objectives[117]mission_ActorsCount = 0
Objectives[117]mission_Vehicles = 0
Objectives[117]Mission_Needed_Vehicles = 0
Objectives[117]mission_PropsCount = 0
Objectives[117]mission_Pickup_Props_Count = 0
Objectives[117]ObjectiveMessages = 0

Objectives[118]Text = ~y~Created by djdmaze
Objectives[118]Type = Timeout_Objective
Objectives[118]positionX = -2993.451
Objectives[118]positionY = 677.4075
Objectives[118]positionZ = 24.03617
Objectives[118]Timeout_Min = 0
Objectives[118]Timeout_Sec = 10
Objectives[118]mission_ActorsCount = 0
Objectives[118]mission_Vehicles = 0
Objectives[118]Mission_Needed_Vehicles = 0
Objectives[118]mission_PropsCount = 0
Objectives[118]mission_Pickup_Props_Count = 0
Objectives[118]ObjectiveMessages = 0

Objectives[119]Text = ~y~Join my discord to download and play my skits
Objectives[119]Type = Timeout_Objective
Objectives[119]positionX = -2992.084
Objectives[119]positionY = 673.507
Objectives[119]positionZ = 24.03617
Objectives[119]Timeout_Min = 0
Objectives[119]Timeout_Sec = 10
Objectives[119]mission_ActorsCount = 0
Objectives[119]mission_Vehicles = 0
Objectives[119]Mission_Needed_Vehicles = 0
Objectives[119]mission_PropsCount = 0
Objectives[119]mission_Pickup_Props_Count = 0
Objectives[119]ObjectiveMessages = 0

Objectives[120]Text = ~y~Join Discord via link in description. Thanks!
Objectives[120]Type = Timeout_Objective
Objectives[120]positionX = -2995.723
Objectives[120]positionY = 670.8524
Objectives[120]positionZ = 24.03711
Objectives[120]Timeout_Min = 0
Objectives[120]Timeout_Sec = 10
Objectives[120]mission_ActorsCount = 0
Objectives[120]mission_Vehicles = 0
Objectives[120]Mission_Needed_Vehicles = 0
Objectives[120]mission_PropsCount = 0
Objectives[120]mission_Pickup_Props_Count = 0
Objectives[120]ObjectiveMessages = 0

